Retro Homebrew & Console News is a site that has the latest Retro Homebrew News, DCEmu Hosted Coder Releases, Interviews, History and Tutorials, Part of the
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THE LATEST NEWS BELOW
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September 10th, 2009, 19:33 Posted By: wraggster
Well, it finally happened! Stealth Translations and Magic-Destiny have officially merged to form Dynamic-Designs! A brand new website is up, and they have announced that work has begun on everyone’s most wanted SNES RPG: Burning Heroes. Some translators have stepped forward to lend a hand, but as always, more translation support is always welcomed.
There are also mentions of Mystic Ark updates, as well as mentions of “Secret Project #1″ being at 45% done with beta testing.
Relevant Link: (http://www.dynamic-designs.us/)
http://www.romhacking.net/forum/inde...opic,9103.html
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September 10th, 2009, 19:31 Posted By: wraggster
I'm a great fan of old computer and videogaming magazines, so I was delighted to hear the news that Out Of Print (a Classic videogaming magazine preservation) was created. To me (and to many retrogamers, I would think), classic magazines were as important to me as the games themselves. You may have lost many of the magazines you had, but you can relive them again by browsing through scanned images of the issues. Out Of Print has opened with a marvellous 10th anniversary feature on the Dreamcast, including some fine scans of Dreamcast magazine pages throughout. A great read, and with plans for more features planned, not to mention thousands of magazine scans, Out Of Print is the website to visit for your classic videogaming magazine fix.
Weblink: http://www.outofprintarchive.com/
News via http://www.retroactionmagazine.com/
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September 8th, 2009, 23:20 Posted By: wraggster
Retrogaming Times Monthly (RTM) is a great little on-line mag, which has been running for 144 issues (if you count the original incarnation of Retrogaming Times). The monthly zine consists of reviews, news, as well as some long time regular features. Issue 64 is now online and highlights from the September 2009 issue include:
Movies with a Byte: "Joystick" The Legend Of Trash Truck All Eyes On Power Rangers: The Movie RTM Idiocy: The Pot Of Lead At The End Of The Rainbow Apple II Incider - Spy Hunter Modern Retro - Worms Videological Dig - The Ratings War Laughing Pixels Gaming Advertisements You can get the current issue, along with back issues, at the RTM Website.
http://www.retroactionmagazine.com/
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September 7th, 2009, 23:07 Posted By: zx-81
Hi All,
Here is Wiz-Write a text editor for Wiz. It permits to edit even huge text file,
in both dos and unix mode, using iso8859-1 (8bits) characters encoding.
All iso8859-1 characters are present in the "Danzeff like" virtual keyboard.
Background images have been designed by Gruso (many thanks to him).
This version supports the Wiz Touch screen, for both menus and virtual keyboard.
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
http://zx81.zx81.free.fr/
Enjoy,
Zx.
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September 7th, 2009, 22:42 Posted By: wraggster
I’m pleased to announce the first release of FF4Tools, a set of three utilities intended to help in hacking FF4. Written in Javascript, these tools are intended to be used alongside a hex editor. The package currently consists of a Dialogue/Name Editor, an Event Editor, and a Location Map Editor.
All of the tools load the default hex data and convert it for you as you edit. You can then paste it back into the ROM with a hex editor. Instructions are included within each tool; push the “?” button in the top-left corner to display them.
You can download the 7-zipped file here or from the “Relevant Link” page below. You can also find more (and larger) screenshots and a demo on that page. Feel free to e-mail or PM me with comments or questions, or post them in the discussion for this news item.
http://www.romhacking.net/forum/inde...opic,9080.html
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September 5th, 2009, 23:50 Posted By: zx-81
Hi All,
Stella is on of the best emulator of Atari 2600 game console, running on
many different systems, such as Linux, Solaris, Windows, MacOS/X, WinCE, OS/2, GP2X.
It has been written initially by Bradford Mott, see Stella site for details.
Here is a port on GP2X-F100 of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version.
Here is a copy of the changelog :
- Cheat support !
- New background images
- Text editor to write your own comments on games
- Text editor to modify the global cheat.txt file
- Display first comment line while browsing game files
- Memory monitoring engine to find your own cheat code !
How to use it ? Everything is in the README.txt file.
http://zx81.zx81.free.fr/
Enjoy,
Zx.
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September 5th, 2009, 16:44 Posted By: zx-81
Hi All,
Stella is on of the best emulator of Atari 2600 game console, running on many different systems,
such as Linux, Solaris, Windows, MacOS/X, WinCE, OS/2, GP2X.
It has been written initially by Bradford Mott, see Stella site for details.
Here is a port on GP2X-Wiz of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version. Here is a copy of the changelog :
- Cheat support !
- New background images
- Text editor to write your own comments on games
- Text editor to modify the global cheat.txt file
- Display first comment line while browsing game files
- Memory monitoring engine to find your own cheat code !
- Improve file requester with virtual keyboard to choose
sequentially rom files beginning with a given letter
- Add documentation for settings in help menu
- A thumbnail image is now displayed in the file requester
while selecting any file with the same name of a previously
saved game (rom, keyboard, settings).
It might be very helpful to recognize that game later if you
have thousand different games on your disk and rom folders !
http://zx81.zx81.free.fr/
Enjoy,
Zx.
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September 5th, 2009, 13:44 Posted By: wraggster
Finally the Mortal Kombat II hack for SMD has been finished. It’s been a hard work for me and now I’d like to present result to the world. This hack has many new features such as new moves, combo-system etc. Nearly each gameplay change player can turn off or on. So you can calibrate it to be a normal MK2 but with improvements such as new sounds, stages etc. See the feature list and small description at the RHDN Hack Page. Enjoy!
http://www.romhacking.net/forum/inde...opic,9040.html
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September 5th, 2009, 13:42 Posted By: wraggster
Darkside Translations and Zeppy have recently completed their English localization of [erka:es]’s love letter to retro gaming.
Rosenkreuzstilette is a sidescroller that should feel quite familiar to fans of the original Megaman series. The game contains subtle hat-tips and blatant shout-outs to gaming classics - going as far back as the Atari 2600 and the Commodore 64, so old-school gamers are in for a treat.
Rosenkreuzstilette ~Blades of the Rose Cross~ translates all of the Japanese text into English (in both Arcade Mode and Story Mode) and corrects most, if not all, of the errors in the original game’s flavor text. Minor tweaks have been made here and there to reinforce references and improve the game’s overall presentation.
An English trial version of the game’s Arcade Mode can be downloaded from Darkside’s project page. The full game (which is now very hard to come by) has been reissued as a digital download. Separate installers have been developed to support the original pressing and the digital re-release.
http://www.romhacking.net/forum/inde...opic,9039.html
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September 5th, 2009, 13:42 Posted By: wraggster
Greetings from Team NEMO!
Our project officially began a few months ago with the scope to have all media related to AC3 in English. This includes: the game’s entire script, videos, guide books and booklets, the official website’s commentaries and interviews by the game developers, etc…
We’re still a small and humble team but also one with the drive to make this gem finally accessible to English-speakers.
Those interested are invited to check our current blog for news, updates and all kinds of content from and related to ACE COMBAT 3 electrosphere!
You can find our latest release here! In case anyone wondered, we do plan on implementing English subtitles into the game itself but we currently lack a programmer for that, so we’ll be translating it first until we can find one.
Thank you for reading, Team NEMO signing off!
http://www.romhacking.net/forum/inde...opic,9036.html
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September 4th, 2009, 21:50 Posted By: wraggster
[luis] added to the collection of MAME projects we’ve covered with his mini MAME cabinet build. This is his 5th mini cabinet and features a 5″ PlayStation LCD screen, a joystick, four control buttons, player 1 and 2 start buttons, speakers, and a lighted marquee. The controls are interfaced through an I-PAC and the system running the whole thing is a mini-ITX board with an Atom processor and two gigs of RAM. The build log is in Spanish and takes us all the way from a cardboard prototype to the finished particle board cabinet full of high quality artwork.
http://hackaday.com/2009/09/04/mini-mame-cabinet/
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September 3rd, 2009, 16:37 Posted By: wraggster
Smivs writes with this interesting piece of computer history, excerpted from the BBC:
"Britain's oldest original computer, the Harwell, is being sent to the National Museum of Computing at Bletchley where it is to be restored to working order. The computer, which was designed in 1949 was built and used by staff at the Atomic Energy Research Establishment in Harwell, Oxfordshire. It first ran in 1951 and was designed to perform mathematical calculations. It lasted until 1973. When first built the 2.4m x 5m computer was state-of-the-art, although it was superseded by transistor-based systems. The restoration project is expected to take a year. Although not the first computer built in the UK, the Harwell had one of the longest service lives. Built by a team of three people, the device was capable of doing the work of six to ten people and ran for seven years until the establishment obtained their first commercial computer. 'We didn't think we were doing anything pioneering at the time,' said Dick Barnes, who helped build the original Harwell computer."
http://hardware.slashdot.org/story/0...To-Be-Rebooted
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September 3rd, 2009, 11:58 Posted By: LyonHrt
What do you get when you cross a Neo-Geo and a Sega Genesis? A pretty vintage case mod. [Brett] used a variation of the 16-bit console (known as the Mega Drive II) as the base of his project. With an original Neo-Geo motherboard and a few other components (such as a power indicating LED), the ‘Geosis’ was born. [Brett] removed a few of the unnecessary parts from the mobo, like the power-amp, and set it up to work with a regular 5V DC wall adapter. The PCB also had to be clipped so it would fit into the Mega Drive chassis.
Though it may not be the case, some Neo-Geo motherboards in circulation have been salvaged from arcade machines. An enclosure would be essential for protecting them during standalone use – something [Brett] plans to do a lot.
Source hackaday
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September 2nd, 2009, 18:53 Posted By: wraggster
Released in 1976, Mattel's Auto Race is credited as the first handheld game. But it wasn't until Nintendo released the Game & Watch series that handheld gaming really took off. Since then the company has dominated the handheld market, firstly with the Game Boy, and latterly with the DS, dispatching rival consoles as calmly and efficiently as a Terminator.
The list of pretenders to Nintendo's handheld throne is long. Some were noble failures, a couple may have given Nintendo’s executives a few sleepless nights, and one or two were outright abominations.
Over-ambitious design proved to be the undoing of many machines, their battery-hungry innovations later adopted by the big N. Check out the key players as we look at the evolution of handheld consoles.
Full article --> http://tech.uk.msn.com/gaming/galler...ntid=149422992
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August 31st, 2009, 18:33 Posted By: wraggster
Nearly 11 months have passed since we started work on the translation of the marvelous (yet, unfortunately, the last one) game from Clover Studio - Okami. We’re pleased to deliver to you the first public version. The translation covers all the dialogs, menu, graphics and the outro movie. Additionally we have included a nice cracktro, which (we really do hope) everyone should find quite pleasing and entertaining (there is even drawing mini-game included and trophies/achievements to score).
http://www.romhacking.net/forum/inde...opic,8997.html
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August 31st, 2009, 18:33 Posted By: wraggster
Recently, work was resumed on Famicom Detective Club. I am now implementing a DTE routine again after a failed attempt. I have also resumed work on the X68K Emerald Dragon, in which I’m trying to figure out how to decode the script, and on Dragon Knight, in which I am redumping the scrips due to an annoying problem.
http://www.romhacking.net/forum/inde...opic,8993.html
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August 31st, 2009, 18:32 Posted By: wraggster
This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
Kanon (English)(Complete)(PC)
Sorcerian (English)(Incomplete)(GEN)
Flashback Legends (English)(Complete)(GBA)
Yugekitai Kakuto Hen ~Saikyou Kami Fukkatsu Yuki Kan~ (English)(Complete)(PC98)
The Acala Legend (English)(Complete)(NES)
Zone of the Enders (Spanish)(In Progress)(PS2)
Shinsenden (English)(Complete)(NES)
Spooky Kitaro in the Yokai World (English)(Complete)(NES)
Policenauts (English)(Complete)(PSX)
AGALTA (English)(In Progress)(PC98)
http://www.romhacking.net/forum/inde...opic,8990.html
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August 30th, 2009, 11:32 Posted By: zx-81
Hi All,
fMSX is a famous emulator of the MSX, MSX2, and MSX2+ 8bit home computers.
It runs MSX/MSX2/MSX2+ software on many different platforms including Windows and Unix.
See http://fms.komkon.org/fMSX/ for further informations.
It has been first written by Marat Fayzullin, and later Vincent van Dam ported it on SDL.
Here is a port on GP2X-F100 of the version i've previously ported to PSP.
Many new features have been added compared to GP2X-F100 version.
Here is a copy of the changelog :
- Cheat support !
- New background images
- Text editor to write your own comments on games
- Text editor to modify the global cheat.txt file
- Display first comment line while browsing game files
- Memory monitoring engine to find your own cheat code !
- Zip rom files are now decompressed in memory (much faster !)
How to use it ? Everything is in the README.txt file.
It's distributed under Marat Fayzullin's license for the original MSX part, and under GNU license for all the GP2X part.
http://zx81.zx81.free.fr/
Enjoy,
Zx.
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