Retro Homebrew & Console News is a site that has the latest Retro Homebrew News, DCEmu Hosted Coder Releases, Interviews, History and Tutorials, Part of the
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June 3rd, 2019, 22:16 Posted By: wraggster
PCem v15 is released. PCem is an emulator for old XT/AT-class PCs.
PCem emulates :
- IBM 5150 PC
- IBM 5160 XT
- Tandy 1000
- Generic XT clone
- Schneider EuroPC
- Amstrad PC1512
- Sinclair PC200
- Amstrad PC1640
- IBM AT
- AMI 286 clone
- AMI 386 clone
- AMI 486 clone
with 640k of RAM (8mb for AT and 286/386/486), 2 floppy drives (up to 2.88mb), 2 hard drives, CGA, MDA, Hercules, EGA (PC1640 only), VGA or SVGA, SoundBlaster, GameBlaster, GUS, and a mouse. It can run both DOS-based games and booter games.
PCem v15 Changelog:
New machines added - Zenith Data SupersPort, Bull Micral 45, Tulip AT Compact, Amstrad PPC512/640, Packard Bell PB410A, ASUS P/I-P55TVP4, ASUS P/I-P55T2P4, Epox P55-VA, FIC VA-503+
New graphics cards added - Image Manager 1024, Sigma Designs Color 400, Trigem Korean VGA
Added emulation of AMD K6 family and IDT Winchip 2
New CPU recompiler. This provides several optimisations, and the new design allows for greater portability and more scope for optimisation in the future
Experimental ARM and ARM64 host support
Read-only cassette emulation for IBM PC and PCjr
Numerous bug fixes
http://pcem-emulator.co.uk/
http://www.emucr.com/2019/05/pcem-v15.html
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June 3rd, 2019, 22:15 Posted By: wraggster
ColEm v4.7 is released. ColEm is a ColecoVision emulator. ColEm will run software written for the ColecoVision video game console. ColEm package itself does not contain any games. You should place your own game files onto the SD card before running ColEm. Please, do not run any software you do not own with ColEm. The author cannot and will not tell you where to find free ColecoVision games.
ColEm v4.7 Changelog:
Fixed sprite collision code to take into account early-sync flag.
Fixed scoring in the Carnival bear scene.
Fixed saved state compatibility between 32bit and 64bit architectures.
Fixed several problems with saving and loading TMS9918 states.
Fixed PulseAudio hangup on exit in ColEm-Linux.
http://www.emucr.com/2019/05/colem-v47.html
http://fms.komkon.org/ColEm/
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June 3rd, 2019, 21:49 Posted By: wraggster
WebMSX v5.3.3 is released. WebMSX, or simply WMSX, is a new cross platform MSX emulator designed for the Web. WebMSX is great for displaying MSX software running inside webpages. You can launch the emulator and load ROMs, DSK and CAS images with a single link.
WebMSX Features:
* 9 Generic machines (MSX1, MSX2, MSX2+). NTSC 60Hz or PAL 50Hz
* PSG, SCC, SCC-I, FM-PAC, PCM and MSX-MUSIC sound
* Cross platform HTML5/JS. Runs in any Browser, tested in Chrome/Firefox/Safari
* Finally enjoy MSX games on your iPhone/iPad
* Customizable Touch Controls/Virtual Keyboard for mobile devices (iOS, Android)
* Install as a WebApp, then run offline
* Put games or any MSX software in webpages easily
* Show MSX software running with a single link to the WebMSX page
* Play Cartridge ROMs, Disk and Tape images
* Powerful Drag & Drop system for loading media files
* Load several disks at once and easily switch disks
* "Files as Disk" and "ZIP as Disk" emulation
* Savestates support. Export and share Savestate files
* Fully customizable Keyboard, Joysticks, Joykeys, Mouse and Touch controllers
* Joykeys support. Emulate MSX Joysticks using Host Keyboard
* Virtual buttons. Map Host Joystick buttons to MSX Keyboard keys
* Easily toggle extensions like SCC, PAC, DOS2, etc.
* Adjustable speed, Pause and Frame-by-frame advance. CPU Turbo mode
* Copy & Paste text, Screen Capture, Debug modes
* Resizable Screen, Full Screen mode
* Javascript API for loading media and machine control
WebMSX Changlog:
Additional 5.37MHz (1.5x) CPU Turbo speed
Light version with C-BIOS Machines
CRT Scanlines simulation
MegaRAM Extension (256KB - 2MB)
Left-side Touch Control buttons
Full Windowed mode (Shift + Alt + Enter)
Screen Aspect (Pixel Aspect Ratio) changed to 1.14
Improved Settings with increase/decrease values
Hotkeys + Shift modifier: decrease values
New External Config File. Easier setup of custom Machines and Extensions
New Environment concept. Isolated savestates, configs, preferences
Mouse pointer auto-lock in Fullscreen modes
Bugfixes: SD Snatcher Melancholia and overscan games now work
http://webmsx.org/
http://www.emucr.com/2019/06/webmsx-v533.html
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June 3rd, 2019, 21:48 Posted By: wraggster
WinArcadia & AmiArcadia v25.41 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).
WinArcadia v25.4 Changelog:
* Interton/Elektor: improved emulation.
* Miscellaneous improvements and bug fixes.
http://amigan.yatho.com/
http://www.emucr.com/2019/06/winarca...dia-v2541.html
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June 3rd, 2019, 21:46 Posted By: wraggster
Z64K (2019/06/03) is released. Pixel exact emulation of the Commodore 64, VIC 20 and Atari 2600 written entirely in Java. The emulators should run on any platform with an updated java runtime environment installed.
Z64K Changelog:
3 June
Improved Atari 2600MOS6532 emulation
Added Atari 26001K and 2K bank switching cartridge detection.
Fixed some TIA HMOVE behaviour. Mega bitmapDemo displays correctly again.
http://www.z64k.com/
http://www.emucr.com/2019/06/z64k-20190603.html
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June 3rd, 2019, 21:45 Posted By: wraggster
AppleWin v1.28.6.0 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column and 80-column text is supported.
AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Full screen mode is available through the use of DirectX. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states.
AppleWin v1.28.6.0 Changelog:
[Bug #651] Cycle-accurate interrupts:
Interrupts sources are checked after every opcode (full-speed after every 40 opcodes).
6522 TIMERs in free-running mode now accounts for the underflowed cycles when resetting the count.
https://github.com/AppleWin/AppleWin/
http://www.emucr.com/2019/06/applewin-v12860.html
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June 3rd, 2019, 21:42 Posted By: wraggster
Hoxs64 v1.0.21.1 is released. Hoxs64 is a Commodore 64 emulator for Microsoft Windows 2K/XP/Vista. The emulator substantially reproduces this legacy machine in minute detail
Hoxs64 Changelog:
02 June 2019 v1.0.21.1
======================
1) The debugger now displays and parses all numbers using the current selected radix (hex or dec)
while permitting the use of "$" and "." as radix overrides.
2) Fixed broken loading of a cartridge with in a save state file.
3) Bug fix for randomly distributing keyboard and joystick input into the video frame.
4) Changed ANE to use 0xEF as the magic constant as recommended by Groepaz.
http://www.emucr.com/2019/06/hoxs64-v10211.html
http://www.hoxs64.net/
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June 3rd, 2019, 21:16 Posted By: wraggster
Another Dizzy game hits the Atari Jaguar and is ready for pre-order now: Fantasy World Dizzy. Your objective is to rescue Daisy, but as you’ll discover, there’ll be a further mission should you complete that. You have three lives with which to complete your journey. Be careful in the water! Everyone knows eggs are air breathers! Don’t turn into a fried egg – avoid fire! And finally, the wildlife is dangerous, and Dizzy looks good enough to eat…
https://pdroms.de/atari-jaguar/fanta...ri-jaguar-game
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May 29th, 2019, 17:13 Posted By: wraggster
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
Dutch
English
French
Galician
Spanish
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May 29th, 2019, 17:12 Posted By: wraggster
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
Bug Fix
Complete
Improvement
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May 29th, 2019, 17:06 Posted By: wraggster
Despite principally being known for its Mac and iOS software, the Portland-based developer Panic is making a dedicated handheld device for video games.
This isn't Panic's first activity in the games space. It was the publisher of Campo Santo's Firewatch in 2016, and it will also publish House House's Untitled Goose Game later this year.
However, this new hardware, called Playdate, represents an ambitious step forward into an area that many believed had been destroyed by the rise of smartphone games.
The Playdate's design recalls the original Nintendo Game Boy with its d-pad and buttons set below a black and white screen. However, it also features a hand crank, which the official website shows controlling the protagonist's movement in a game called Crankin's Time Travel Adventure.
Not ever game will make use of the hand crank, Panic said, but the games are another unique aspect of what the Playdate will offer.
Everyone who buys the device will also get "Season One" of its software; 12 games that will appear on the Playdate in weekly intervals. According to Panic, the first season will include games from Keita Takahashi (Katamari Damacy), Zach Gage (SpellTower), and Bennett Foddy (QWOP).
https://www.gamesindustry.biz/articl...aming-handheld
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May 21st, 2019, 21:44 Posted By: wraggster
WinArcadia & AmiArcadia v25.4 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).
WinArcadia v25.4 Changelog:
* Added "Project|Save screenshot as|PNG..." command.
* Added "Macros|Generate IFF AIFF (Audio IFF) files?" option
(WinArcadia only).
* Debugger: enhanced coverage report.
* Miscellaneous improvements and bug fixes.
http://www.emucr.com/2019/05/winarca...adia-v254.html
http://amigan.yatho.com/
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