Retro Homebrew & Console News is a site that has the latest Retro Homebrew News, DCEmu Hosted Coder Releases, Interviews, History and Tutorials, Part of the
DCEmu Homebrew & Gaming Network.
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May 4th, 2020, 23:18 Posted By: wraggster
Throughout the years there have been many Pac-Man games mentioned on Indie Retro News, from the Pac-Man Xtreme romhack, to Jr. Pac-Man on the Intellivision and even a Pac-Man game on the Pico-8, which all vary in style to the 1980's hit classic that can still be found today sitting as a port beside an Atari 2600 ( or if you're lucky an original Arcade machine ). Well ZX owners are about to get in on the Arcade fun as thanks to a heads up by our good friend Stuart Campbell, he has told us highrise has released a Pac Man hack for the ZX Spectrum called ' Pac-Hack '.
https://www.indieretronews.com/2020/...f-pac-man.html
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April 29th, 2020, 21:09 Posted By: wraggster
Denise v1.0.8 is released. Denise is a cycle accurate and platform independant c64 / amiga emulator. At the moment ONLY c64 cartridge, tape and prg files are supported and features like savestates are not available. My motivation for this project is understanding how it works and write clean and easy readable code.
Denise v1.0.8 changelog:
added Retro/Nordic Replay support
added macOS DMG installer [thanks to Retrofan for background image]
added xInput emulation for Windows rawInput driver [XBOX Controller, xMode devices]
fixed a few input handling bugs
added slider for analog trigger point when using for digital inputs
added help output in console: Denise -h
refactored GTK2 to GTK3 for Linux port
added hotkey to switch controller ports
added hotkeys to trigger power and soft reset
reworked menu structure and moved some settings in order to find them faster
moved some global hotkeys to emulator specific hotkeys, i.e. load/save states, SID control
reworked firmware view
added posibillity to swap in CHAR roms during active emulation
reworked software view
show placeholder picture when emulator is opened but still not running an emulation [thanks to Retrofan]
autoload for all media types with D64/T64 viewer in file dialog
added possibility to associate files with Denise for macOS
emulated left vertical line anomaly in overscan area
added confirmation dialog to write on disk/tape/flash permanently
open files as read only from OS point of view, if not able to open it in read/write mode
added possibility to customize D64 preview box in file dialog
improved D64 preview generation in UI to better match original
http://www.emucr.com/2020/04/denise-v108.html
https://sourceforge.net/projects/deniseemu/
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April 29th, 2020, 12:16 Posted By: wraggster
Chess for the Atari 2600 is not exactly a “hot” category for independent homebrew developers. I am not sure why not though. The board game is a venerable classic. Computer Chess offers the ability to play the game when you don’t have a physical opponent available. Sure, we did see Video Chess release back in the late 70’s, but that was so long ago. A homebrew developer is taking it upon themselves to create a more modern version of Chess for the Atari 2600.
http://retrogamingmagazine.com/2020/...k-in-progress/
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April 29th, 2020, 12:15 Posted By: wraggster
It is no secret that Coronavirus, aka Covid-19, is gripping the world right now. It sucks for everyone, especially those afflicted with it. A programmer has taken the Space Invaders game on Atari 2600 and remixed it. Covid-19 game is the result. What was once aliens is now the Coronavirus. The goal is the same – destroy it all before it reaches the bottom of the screen.
http://retrogamingmagazine.com/2020/...on-atari-2600/
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April 29th, 2020, 12:15 Posted By: wraggster
If you are not familiar with RetroMania Wrestling, then please allow us to introduce you. This is being billed as a sequel to an arcade game from the early 1990’s. The art style is decidedly “retro” but the content is modern. It seems like every week or so we are getting a new challenger announcement. The latest is a National Wrestling Alliance Hall of Famer.
http://retrogamingmagazine.com/2020/...wa-challenger/
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April 29th, 2020, 12:15 Posted By: wraggster
Independent homebrew developers such as Matthew Kiehl continue to push classic hardware. Check out this Shadow of the Beast proof of concept he has created for the Intellivision console. Sure, it is not as graphically impressive as more powerful platforms, that is a given. What is awesome here though is just what he has gotten working so far. This is in IntyBasic too, not exactly getting close to the silicon here.
http://retrogamingmagazine.com/2020/...of-of-concept/
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April 29th, 2020, 12:14 Posted By: wraggster
Looking for a rather cool game to play on your ZX Spectrum 48K/Plus throughout the lockdown period but don't want yet another platformer, then have we got the game for you! Andy Green who is a rather talented graphical artist for the Speccy, has just announced that Teknamic Software has released their latest Shoot em up called LaserBirds; a new exclusive for the ZX Spectrum 48K/Plus whereby the main aim of the game is to blast away waves of deadly enemies!
https://www.indieretronews.com/2020/...up-for-zx.html
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April 29th, 2020, 12:14 Posted By: wraggster
Now for the news we've been waiting for! Wreck It Ralph tie in game: The C64 version of Fix It Felix Jr. has been released today, you can download the game right now Itch.io for free or name your own price, with all the money raised going to Unicef. Fix It Felix Jr. is a single screen platformer, where you must help the residents of Niceland Appartment which is being wrecked by Wreck It Ralph, who is on the rampage after being moved to the dump to make way for a new block of flats.
https://www.indieretronews.com/2020/...4-out-now.html
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April 29th, 2020, 12:13 Posted By: wraggster
April is going all out with the great news, as if you think Fix It Felix Jr. for the C64 was a rather special announcement, then Raid Over Moscow on the Amiga will have your jaws hitting the floor. Yes indeed this amazing 8bit game of which we have announced as coming to the Amiga, has finally been released by Pixelglass Games; a great game that was originally released in the early 80's for the C64, Atari 8-bit, Amstrad CPC, BBC Micro, ZX Spectrum and Apple II.
https://www.indieretronews.com/2020/...assic-has.html
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April 29th, 2020, 12:12 Posted By: wraggster
Another heads up from Saberman and yet again an Amiga game, is the work in progress early build of 'Germz'; a new game which is a rather short, mostly multiplayer party game that was first released as a demo version at the RETRONIZACJA 3.9 party event. As noted by the description on the itch'io website : you take control of one of the four GermZ species, and the task is of total dominance by the eradiction of all the other GermZ in the level.
https://www.indieretronews.com/2020/...last.html#more
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April 29th, 2020, 12:12 Posted By: wraggster
I'm sure many of you remember Space Invaders, a game that was first released way back in 1978 in the Arcades in Japan with a further release made available in the United States and a much later version in the 1980's on the Atari 2600. Well if you do remember it, or more especially its clones and inspired games, you'll be pleased to know Pink/Abyss has done a small clone on the Amiga called ' Tiny Invaders ', a game which is avalable to download on the Pouet website right now.
https://www.indieretronews.com/2020/...ders.html#more
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April 29th, 2020, 12:11 Posted By: wraggster
Love playing Adventure games? Check! Love those old Kings Quest or Space Quest style 80's graphics? Check! Then 'Space Quest A Son of Xenon ' developed by Boston McShew is just the game for you. According to the creator "A Son of Xenon" is a non-profit fan-made adventure game and Space Quest prequel, with the look of Space Quest III which means 320x200 EGA graphics, a lot of dithering effects, while also having icon controls and advanced music.
https://www.indieretronews.com/2020/...icial-fan.html
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April 29th, 2020, 12:10 Posted By: wraggster
A great release of Fix It Felix Jr for the C64, Raid over Moscow for the Commodore Amiga, and a proof of concept Shadow of the Beast on the Intellivision, what else could be announced to make this week even better? Well how about this new release from PCNONO Games and given the heads up by Andy Green, its ' TRASHMAN Crisis Team ''; a brand new game as a ZX Spectrum remake of the classic 1984 title Trashman, which was originally released way back in 1984 and noted as having good reviews for its graphics and bright colours for its time.
https://www.indieretronews.com/2020/...um-remake.html
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April 28th, 2020, 15:39 Posted By: wraggster
Stella v6.1.2 is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!
Stella v6.1.2 changelog:
This is a quick bugfix release for a few items we missed in 6.1.1. Changelog as follows:
Fixed bug with remapped events not being reloaded in certain cases.
Fixed bug in debugger for 3E scheme when displaying active RAM bank.
Fixed bug in "Dragon Defender" ROM being misconfigured for Mindlink controller.
https://github.com/stella-emu/stella
http://www.emucr.com/2020/04/stella-v612.html
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April 28th, 2020, 15:35 Posted By: wraggster
AppleWin v1.29.12.0 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column and 80-column text is supported.
AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Full screen mode is available through the use of DirectX. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states.
AppleWin v1.29.12.0 Changelog:
[PR #757] Allow use of an INI-file for configuration instead of the Registry (fixes #709).
new command line switch: -conf
[Change #773] Added Apple II J-Plus support.
[Bug #778] Fixed for when Joystick(s) are disabled.
[Bug #777] Fixed Phasor speech (SSI263) to match Mockingboard (when in Mockingboard mode).
fixes: #698 (Rescue Raiders), #753 (Bejeweled).
also improvements to Phasor card's native Phasor mode.
[PR #775] Debugger: Fixed so that hitting "=" in the debugger sets PC to the current cursor address.
https://github.com/AppleWin/AppleWin/
http://www.emucr.com/2020/04/applewin-v129120.html
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April 27th, 2020, 22:35 Posted By: wraggster
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
English
Polish
Portuguese
Spanish
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April 27th, 2020, 22:35 Posted By: wraggster
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
Addendum
Bug Fix
Complete
Improvement
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