Retro Homebrew & Console News is a site that has the latest Retro Homebrew News, DCEmu Hosted Coder Releases, Interviews, History and Tutorials, Part of the
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June 8th, 2020, 22:19 Posted By: wraggster
WinArcadia & AmiArcadia v26.45 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).
WinArcadia v26.44 Changelog:
* Miscellaneous improvements and bug fixes.
http://amigan.yatho.com/
http://www.emucr.com/2020/06/winarca...dia-v2645.html
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June 8th, 2020, 21:31 Posted By: wraggster
Stella v6.2 is compiled. Stella is a multi-platform Atari 2600 VCS emulator. The Atari 2600 Video Computer System (VCS), introduced in 1977, was the most popular home video game system of the early 1980's. Now you can enjoy all of your favorite Atari 2600 games on your PC thanks to Stella!
Stella v6.1.2 changelog:
Added interactive palette to Video & Audio settings.
Added 'Custom' palette, generated from user controlled phase shifts.
Added that adjustable audio & video settings are displayed as gauge bars.
Added four global hotkeys which allow selecting and changing numerous audio & video settings without having to remember the dedicated hotkeys.
Added 'Turbo' mode, runs the game as fast as the computer allows.
Added that paddle centering (per ROM) and sensitivity can be adjusted.
Added that mouse sensitivity for Driving controller can be adjusted.
Added paddle filtering in UI to avoid unwanted navigation events.
Added selectable dialog fonts.
Added separate positioning of launcher, emulator and debugger.
Added optional display to game refresh rate adaption in fullscreen mode.
Added option which lets default ROM path follow launcher navigation.
Added debugger 'saveaccess' function, which saves memory access counts to a CSV file.
Added displaying last write address in the debugger.
Added debugger pseudo-register '_scanend', which gives the number of scanlines at the end of the last frame.
Added detection of color and audio data in DiStella.
Restored 'cfg' directory for Distella config files.
Added TV Boy and 3EX bank switching types.
Removed unused CV+ and DASH bank switching types.
Added support for loading grayscale PNG images in the ROM launcher.
https://github.com/stella-emu/stella
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June 8th, 2020, 21:16 Posted By: wraggster
Puzzle games seem to be all the rage this year, as not only did we have RedPill Puzzle to play but also Magazyn and Luma to challenge our brains. Well here we are with yet another Puzzle game to be mentioned, as Saberman has told us Raymond Russell with music by SpectrumNez, has released the block moving puzzle game BlockZ for the ZX Spectrum 48K and 128K... The ZX Spectrum 128k version has both music and SFX!
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June 8th, 2020, 21:14 Posted By: wraggster
Ultimate Play the Game released many incredible titles in the 80's, games such as Knightlore, Jetpac, Sabre Wulf and Gunfright to name but a few. But today's news is something special for Amstrad owners, as the rather famous ZX Spectrum and BBC Micro game of Atic Atac, which was also released as a stunning unofficial overhaul for the C64 by Steven Day and Tomcat, will be coming over to the Amstrad CPC thanks to the hard work of shaymanjohn.
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June 8th, 2020, 21:14 Posted By: wraggster
Although this is not a new demo or a new feature update, thanks to another great video by Saberman, he has done a footage walkthrough of the 7 levels of the upcoming 'Prince of Persia' port; a port of an all time classic game released in 1989 by Brøderbund which is currently being developed by Rensoup. If you haven't heard of Prince of Persia before, it was a very difficult yet enjoyable platformer, which was released for multiple systems and featured lots of well designed platforming levels and extreme danger, as you must be careful not to fall through loose floors, get hit by sword wielding guards, crushed by gates or at worst skewered in blood on deadly spikes.
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June 8th, 2020, 21:13 Posted By: wraggster
Welcome to a new week, a new week full of great games. The first one up and one that was released over the weekend, was The New Dimension's Arcade collecting game of 'Storm Chase' for the C64. This game available to play for free, is a brand new game written as a covered feature for the Scene World issue #30; a game in which you play as a fearless Storm Chaser trying to protect your village from a magical cloud that drops giant rain drops.
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June 8th, 2020, 21:13 Posted By: wraggster
Once again another C64 heads up from Saberman, as we've just been told that Raiders of the Lost Empire has released an updated version of First Star Software's classic game ' Boulder Dash ' as a game called 'Boulder Dash Junior IV. This game originally released in 1984 for more computers can we can think of with a multitude of clones and sequels, see's a child version of Rockford collecting diamonds, while also trying not to dig himself under a boulder or straight into an enemy path!
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June 8th, 2020, 18:25 Posted By: wraggster
Snake originally came about in the mid 1970's and over the years has seen many different versions and variations on different systems. The main Goal? To gain a high enough score while controlling a snake like creature, moving around a square screen area collecting food while also avoiding your tail or other obstacles as it grows ever larger with each bite. However each variation of the Snake theme has generally been the same until today, as TND has released their latest C64 game called "The Forever Extending Hungry Snake".
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June 8th, 2020, 18:24 Posted By: wraggster
Here on Indie Retro News we love featuring games at their early stages and watching them develop over the months or years into a fully fledged amazing release. Games such as Eye of the Beholder which is coming to the C64 at some point soon is one such game we've followed with eager eyes. Well fast forward to today however and one game that has caught our attention and is far from a release date, is C-H Skårstedt's upcoming Pirate themed game which coming to the C64 at some point in the near future.
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June 8th, 2020, 18:24 Posted By: wraggster
As the C64 was my first computer you would think it was the system which first introduced me to the magic of play at home video gaming. But actually it wasn't, because before my family brought home the bread bin that day, I’d been playing some of the Nintendo Game & Watch handheld games. Including my favourite: Mario’s Cement Factory. For almost as long as I can remember I’ve been wanting to make a game for the C64 - But apart from some BASIC text adventures and messing around in SEUCK, I never quite managed it until now.
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June 8th, 2020, 18:19 Posted By: wraggster
At Songbird Productions you can now purchase Xump by Retroguru for your Atari Lynx! The game ROM will stay free of charge. This is not to be confused with Xump 2.
Help Holger to clean up deserted space fields. As this is a very dangerous task for a human being a headbot named Xump will be the one who has to suffer.
Your main task is to clean all dissolving tiles on several single-screen levels by simply stepping on them, one by one. Few fields are secured with mines and need a double tap. Mines can be blown up when passing by or disarmed by Xump when staying on this specific field for a short moment. Certainly the mission sounds easier than it will be.
https://pdroms.de/atari-lynx/xump-atari-lynx-game
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June 8th, 2020, 18:18 Posted By: wraggster
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
Chinese
English
French
Indonesian
Portuguese
Spanish
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June 8th, 2020, 18:17 Posted By: wraggster
The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):
Assembly Tools
Game Specific
Graphics Viewers
Level Editors
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June 8th, 2020, 18:17 Posted By: wraggster
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
Addendum
Bug Fix
Complete
Improvement
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May 28th, 2020, 22:05 Posted By: wraggster
Pac-Man 40th Anniversary continues with a book this time. Announced by Bandai Namco and release coming from Cook and Becker, this is a high-end design book. Fans interested in the history of Pac-Man and interviews with the original designers will want this Pac-Man book. Billed as a luxury coffee table book, the Pac-Man 40th Anniversary book is the first to cover the game.
http://retrogamingmagazine.com/2020/...ook-announced/
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May 28th, 2020, 21:53 Posted By: wraggster
Intellivision Amico is one of the anomaly consoles that we see from time to time. It is not cutting-edge technology, nor is it trying to be. The Amico is geared towards fans that want that old school feel and fun in a new package. Tommy Tallarico has spearheaded this re-emergence of the Intellivision brand. New blood often means new direction. That is exactly what is happening here. Now the European distribution partner has been announced. It is a big one.
http://retrogamingmagazine.com/2020/...ner-announced/
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May 28th, 2020, 21:51 Posted By: wraggster
I'm sure many retro gamers will remember Thrust, which was first published by Firebird Software Ltd and released in 1986. It also originally came on a multitude of systems including the Atari 2600, Amstrad CPC, Atari 8-bit, Atari ST, BBC Micro, Commodore 16, Plus/4, Commodore 64, Electron, Vectrex, and ZX Spectrum. Well if you wait until the 28th of May on Steam, Dr. Kucho Games will be releasing their graphically appealing Thrust inspiration, which they are calling 'Pilots of Darsalon'.
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May 28th, 2020, 21:50 Posted By: wraggster
Although I'm not usually a fan of puzzle games, I get frustrated way too easily! We've just found out from Antonio Savona via the Commodore 64/128 Facebook group, that he is working on a high quality puzzle game for the C64 called BoxyMoxy. This game according to the coder who had also worked on L’abbaye Des Morts, Planet Golf and Chopper Command, has said that he is currently coding the game with Lobo and Aldo Chiummo, and the game is going to be full on unforgiving puzzle gameplay that will soon be published through RGCD.
(CONTINUE READING)
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