Retro Homebrew & Console News is a site that has the latest Retro Homebrew News, DCEmu Hosted Coder Releases, Interviews, History and Tutorials, Part of the
DCEmu Homebrew & Gaming Network.
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September 20th, 2019, 22:39 Posted By: wraggster
WinArcadia & AmiArcadia v25.81 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).
WinArcadia v25.8 Changelog:
* BINBUG 6.1: added tape emulation.
* Miscellaneous improvements and bug fixes.
http://amigan.yatho.com/
http://www.emucr.com/2019/09/winarca...dia-v2581.html
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September 20th, 2019, 22:29 Posted By: wraggster
Altirra v3.90 Test 11 is released. Altirra is an Atari 8 bit Emulator on the Windows/DOS platform. Altirra emulates several models of the 8-bit Atari computers. This includes the the 800, 800XL, and 130XE versions. It has a lot of options, and compatibility is decent especially given the emulator's early stages. It also supports some copy protected games properly in emulation.
http://virtualdub.org/altirra.html
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September 16th, 2019, 21:23 Posted By: wraggster
#CSpect V2.11.1 is released. #CSpect is a ZXSpectrum emulator by Mike Dailly.
#CSpect changeglog:
#CSpect V2.11.1 changes
Fixed extra pixel in wrapping scroll of ULA
Fixed label on/off
Fixed lowres vertex clip "smear"
#CSpect V2.11.0 changes
Fixed -tv command line, and made it actually switch off all shader usage
if bit 6 in attrib 3 is not set, #CSpect now properly ignores attribute 4
Copper now runs at 28Mhz
The CPU no longers slows down over the screen
ULA can now scroll in 1/2 pixels
ULA Shadow screen now works with Layer 2
Reg 0x69 added (Layer 2 enable, ULA shadow mirror, and port bits 0-5 goto port 0xFF)
Copper Reg 0x63 added
DMA is now always 14Mhz...
4 bit lowres mode added (reg 0x6A)
Added $123b Read mode
Added $123b 48K mapping mode
Reg 7 is now R/W, and bits 4/5 now set correctly
Window regsiters are now R/W
https://dailly.blogspot.com/
http://www.emucr.com/2019/09/cspect-v2111.html
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September 12th, 2019, 22:54 Posted By: wraggster
AppleWin v1.29.2.0 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column and 80-column text is supported.
AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Full screen mode is available through the use of DirectX. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states.
AppleWin v1.29.2.0 Changelog:
[Change #678] Hotkeys to change emulation speed:
Ctrl-0 Toggles between custom speed and Full-Speed
Ctrl-1 Sets 1 MHz
Ctrl-3 Sets Full-Speed
[Change #671] Register .woz extension with AppleWin. Updated AppleWin.chm & DELREG.INF.
[Bug #685] Fixed support for French Touch's "CHIP" demo (Mockingboard / multi-TIMER interrupt support).
[Bug #677] Loading a save-state wasn't restoring the pending IRQ.
[Bug #672] For WOZ images: all even disk I/O read accesses will now read the data latch.
[Bug #650] NTSC TV (Color and B&W): image was half an Apple II scanline vertically shifted down.
[PR #674] Prevent uninitialized value bugs and improve string safety.
https://github.com/AppleWin/AppleWin/
http://www.emucr.com/2019/09/applewin-v12920.html
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September 12th, 2019, 22:50 Posted By: wraggster
JavaCPC Desktop v2.9.7c is released. JavaCPC Desktop is a brand new Amstrad CPC emulator. It is based on JEMU and is an extremely improved release from JavaCPC 6.7. JavaCPC Desktop is designed to be used on Windows systems only, but maybe can run also on other systems, but a few features will be missing then.
JavaCPC Desktop function:
- High accurate emulation of the Amstrad CPC homecomputer range
- Many useful features like internal YM-Player, JavaCPC paint and many more.
- Perfect AY-Soundchip emulation
- German, English and Spanish keyboard translations
- Virtual tapedrive, which supports CDT, CSW, WAV and MP3
- Built-in debugger features breakpoints and break instructions
- Advanced settings provide different AY-output routines to get the most preferred emulation
- Digiblaster emulation
- CRTC 0 and CRTC 1 are emulated to let almost every demo run fine
JavaCPC Desktop v2.9.7c Changelog:
- Important bugfix in memory emulation, emulator was not able to detect proper system roms.
- Minor improvements and bugfixes
- Up-Update (No version change!): Amstrad BDD Gamebase fixed for CPC-Power, changed from http to https
http://cpc-live.com/
http://www.emucr.com/2019/09/javacpc-desktop-v297c.html
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September 12th, 2019, 22:47 Posted By: wraggster
WinArcadia & AmiArcadia v25.8 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).
WinArcadia v25.8 Changelog:
* Arcadia: added "Settings|Graphics|Blanking areas?" option.
* Arcadia: improved compatibility.
* Miscellaneous improvements and bug fixes.
http://amigan.yatho.com/
http://www.emucr.com/2019/09/winarca...adia-v258.html
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September 12th, 2019, 22:45 Posted By: wraggster
Denise v1.0.5 is released. Denise is a cycle accurate and platform independant c64 / amiga emulator. At the moment ONLY c64 cartridge, tape and prg files are supported and features like savestates are not available. My motivation for this project is understanding how it works and write clean and easy readable code.
Denise v1.0.4 changelog:
drag'n'drop support
firmware paths will be saved and applied for loaded save states
prepare multiple firmware configurations and switch between them
auto detect language and keyboard layout during first start
added alternate configuration for input elements (i.e. shift left/right and plus )
command line support + testbench support
color palette selection and creation
color spectrum generation by Pepto's new findings (Colodore)
added integer scaling
cpu driven CRT emulation
- pal delay line
- chroma subsampling
- hanover bars
- rf modulation
gpu driven CRT emulation (OpenGL only at the moment)
- like cpu with more effects
- Sinc FIR lowpass filter for bandwidth reduction
- Vic-II luma glitches
- luma/chroma noise, random line offset
- shadow mask, aperture grille, cromaclear
- bloom
- radial distortion
fixed a lot of misspellings in german translation (thanks Arndt)
http://www.emucr.com/2019/09/denise-v105.html
https://sourceforge.net/projects/deniseemu/
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September 12th, 2019, 20:21 Posted By: wraggster
jGameBase v0.68-6 is released. jGameBase is a Java port of GameBase, a fully-featured retro-gaming emulator frontend and game database utility (e.g. GB64 Collection of C64 games). It supports virtually any emulator for any system and has versatile database searching and filtering. There are databases for Apple II, Atari ST, Coleco ColecoVision, Commodore Amiga, Commodore C64, Commodore VIC20, Nintendo NES, Nintendo SNES, and Sinclair ZXSpectrum.
http://sourceforge.net/projects/jgamebase/
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September 11th, 2019, 22:07 Posted By: wraggster
This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
Dutch
English
Indonesian
Spanish
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September 11th, 2019, 22:07 Posted By: wraggster
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
Addendum
Complete
Improvement
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September 11th, 2019, 22:06 Posted By: wraggster
The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):
Compression / Decompression
Game Specific
Hex Editors
Level Editors
Miscellaneous
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September 6th, 2019, 22:19 Posted By: wraggster
Emu64 v5.0.17 is released. Emu64 is a Commodore 64 Emulator on the Windows/DOS platform.
Emu64 v5.0.17 Changelog:
Portierung von Qt4 nach Qt5
von cmake wieder zurück zum Buildsystem qmake
[issue #135] Im Debugger kam es zu einem Absturz wenn man in der ASM Zeile ein NOP eingegeben hat.
ZIP Support kann man in der qmake Projektdatei auskommentieren (wenn man probleme mit quazip hat)
G64 File könne wieder geladen werden (Inhalt wird aber im FloppyWindow und FloppyStatus "noch" nicht angezeigt)
Anzahl der GAP Bytes bei der D64->GCR Konvertierung angepasst
Kontextmenü im D64 Verzeichnis um einen Punkt erweiter -> "Laden ohne Kernal". Die Datei wird einfach ins RAM geschrieben ohne auszuführen
[issue #134] Spiel Benji Space Rescue startet nun (Nach einem CLI wenn die IRQ Leitung noch Low ist, wird der nächste Befehl noch abgearbeitet und kein IQR ausgelöst )
6510 IQR/NMI div. Änderungen
VIC Einstellungen hinzugefügt
Sprite View on/off
Border View on/off
Sprite - Sprite Kollision on/off
Sprite - Background Kollision on/off
Grey Dots on/off
[issue #143] Div. Demos kein Sound. Bei einem ReadOnly Register wird immer der zuletzt im SID geschriebener Wert zurückgegeben. Das für ca. 2000-4000 Zyklen. Danach wir 0 zurückgegeben.
Grey Dots werden jetzt wieder angezeigt. (Abschaltbar)
[issue #152] Erste und letzte Display Zeile wurde neu festgelegt. Erste Sichtbare Zeile: 26 Letzte Sichtbare Zeile: 292 Das ganze ist über die emu64.ini einstellbar und zwar für PAL und NTSC getrennt.
SID Dump wieder hinzugefügt
Konsolenmeldung: libpng warning: iCCP: known incorrect sRGB profile --> gefixt
[issue #153] Tape Record funktioniert wieder
Tape Soundausgabe funktioniert wieder richtig
Virtuelle C64 Tastatur: Funktionstasten F2,F4,F6,F8,CRSR hoch und runter funktionieren nun ohne gedrückte Shift Taste.
Absturz in Virtueller C64 Tastatur behoben, wenn außerhalb der Tasten geklickt wurde
Soundausgabe überarbeitet
16-bit Videomode komplett entfernt
Logmeldungen erweitert
Emu64 Start, beschleunigt. Sollte wieder zügig starten
[issue #137] Sreenshots von F9 auf F11 verlagert, funktioniert nun aber im Hauptfenster und im C64 Bildschirm
Hardreset per Shift-F12 funktioniert nun auch
[issue #96] ZIP Support funtioniert nun wieder im Floppy, Cartridge und Tape Fenster
D64 Directory Darstellung im Haupt- und im Floppyfenster gefixt
Quellcode teilweise aufgeräumt und einige Warnings entfernt
https://bitbucket.org/tkattanek/emu64/wiki/Home
http://www.emucr.com/2019/09/emu64-v5017.html
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September 3rd, 2019, 20:42 Posted By: wraggster
z26 v4.07 is released. z26 is an Atari 2600 emulator. z26 is Copyright ©1997-2011 by John Saeger and contributors. z26 is released subject to the terms and conditions of the GNU General Public License Version 2 (GPL). z26 comes with no warranty.
z26 v4.07 Changelog:
Wide dynamic range, tunable palettes for NTSC and PAL video. We are now emulating the color tuning controls that are found inside the Atari 2600. So just like owners of real hardware can experiment with different color tunings, users of z26 can also experiment with different color tunings. By default we set the NTSC phase shift to 26.2 degrees and the PAL phase shift to 21.5 degrees which are good matches to the original z26 palettes.
Brightness and “warmth” controls. The warmth control allows better matching to vintage CRT TV sets from the 1980s which had a little more red and maybe a little less blue than “modern” CRT TV sets from the 1990s or early 2000s.
The original z26 palettes have been retained as custom options, and since our tunable color model was inspired by mame 0.212, we also include the mame palettes as custom options.
The palette selection and these new options may be found in the video menu.
http://www.whimsey.com/z26/z26.html
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