Retro Homebrew & Console News is a site that has the latest Retro Homebrew News, DCEmu Hosted Coder Releases, Interviews, History and Tutorials, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
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March 30th, 2020, 14:47 Posted By: wraggster
WebMSX v6.0.3 is released. WebMSX, or simply WMSX, is a new cross platform MSX emulator designed for the Web. WebMSX is great for displaying MSX software running inside webpages. You can launch the emulator and load ROMs, DSK and CAS images with a single link.
WebMSX Features:
* 9 Generic machines (MSX1, MSX2, MSX2+). NTSC 60Hz or PAL 50Hz
* PSG, SCC, SCC-I, FM-PAC, PCM and MSX-MUSIC sound
* Cross platform HTML5/JS. Runs in any Browser, tested in Chrome/Firefox/Safari
* Finally enjoy MSX games on your iPhone/iPad
* Customizable Touch Controls/Virtual Keyboard for mobile devices (iOS, Android)
* Install as a WebApp, then run offline
* Put games or any MSX software in webpages easily
* Show MSX software running with a single link to the WebMSX page
* Play Cartridge ROMs, Disk and Tape images
* Powerful Drag & Drop system for loading media files
* Load several disks at once and easily switch disks
* "Files as Disk" and "ZIP as Disk" emulation
* Savestates support. Export and share Savestate files
* Fully customizable Keyboard, Joysticks, Joykeys, Mouse and Touch controllers
* Joykeys support. Emulate MSX Joysticks using Host Keyboard
* Virtual buttons. Map Host Joystick buttons to MSX Keyboard keys
* Easily toggle extensions like SCC, PAC, DOS2, etc.
* Adjustable speed, Pause and Frame-by-frame advance. CPU Turbo mode
* Copy & Paste text, Screen Capture, Debug modes
* Resizable Screen, Full Screen mode
* Javascript API for loading media and machine control
WebMSX Changlog:
3 MSX turbo R machines (Japanese, European, American)
V9990 video, Superimposed and Mixed modes, or Dual Screens
Improved CPU Turbo emulation and control, Z80/R800 speed settings
Improved Kanji support, with MSX-JE input editor and dictionary
6 MSX1 Palettes. Color, B&W, Green and Amber CRTs with scanlines
New AZERTY key mapping. Simplified hotkeys
http://www.emucr.com/2020/03/webmsx-v603.html
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March 30th, 2020, 14:06 Posted By: wraggster
AppleWin v1.29.11.0 is released. AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin has support for most programs that could run either on the Apple II+ or the Apple IIe. By default, AppleWin emulates the Extended Keyboard IIe (better known as the Platinum IIe) with built-in 80-column text support, 128 kilobytes of RAM, two 5.25-inch floppy disk drives, a joystick, a serial card and 65C02 CPU. AppleWin supports lo-res, hi-res, and double hi-res graphics modes and can emulate both color and monochrome Apple II monitors; later versions of AppleWin also can emulate a television set used as a monitor. Both 40-column and 80-column text is supported.
AppleWin can emulate the Apple II joystick (using the PC's default controller), paddle controllers (using the computer mouse), and can also emulate the Apple II joystick using the PC keyboard. AppleWin can also use the PC speaker to emulate the Apple II's sound if no sound card is available (does not work under NT-based Windows versions). Full screen mode is available through the use of DirectX. Features added to the latest versions of AppleWin include Ethernet support using Uthernet, Mockingboard and Phasor sound card support, SSI263 speech synthesis, hard drive disk images and save states.
AppleWin v1.29.11.0 Changelog:
[Bug #771] Added new command line switch to load custom ROM: -rom .
Supports 12KiB (at $D000) and 16KiB (at $C000) rom files.
[Bug #765] Lancaster (Total Replay) hangs when starting second game.
[Bug #734] DiskII controller card: support 13-sector firmware.
The card auto-selects the firmware based on the .woz (v2 or higher) image properties.
Only change the firmware at reset/reboot to avoid changing whilst running in $C6xx space!
Fixes 'The Best of MUSE' & 'MicroChess 2.0' (#732)
https://github.com/AppleWin/AppleWin/
http://www.emucr.com/2020/03/applewin-v129110.html
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March 27th, 2020, 10:54 Posted By: wraggster
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
Italian
Korean
Polish
Portuguese
Spanish
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March 27th, 2020, 10:53 Posted By: wraggster
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
Bug Fix
Complete
Improvement
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March 18th, 2020, 22:54 Posted By: wraggster
Caprice32 v4.6.0 is released. Caprice32 is an emulator of the Amstrad CPC 8bit home computer range. Caprice32 is a software emulator of the Amstrad CPC 8bit home computer series running on Linux and Windows. The emulator faithfully imitates the CPC464, CPC664, and CPC6128 models. By recreating the operations of all hardware components at a low level, the emulator achieves a high degree of compatibility with original CPC software. These programs or games can be run unmodified at real-time or higher speeds, depending on the emulator host environment.
Caprice32 Features:
* Complete emulation of CPC464, CPC664 and CPC6128
* Mostly working support of Plus Range: CPC464+/CPC6128+/GX4000 (missing vectored & DMA interrupts, analog joysticks and 8 bit printer)
* Joystick support - it can be fully used with joystick only, thanks to an integrated virtual keyboard.
* Joystick emulation - joystick-only games can be played using the keyboard
* English, French or Spanish keyboards
* DSK and IPF files for disks - VOC and CDT files for tapes - CPR files for cartridge
* Snapshots (SNA files)
* Direct load of ZIP files
* Custom disk formats
* Printer support
* Memory tool to inspect and modify memory (peek and poke)
* Experimental support of Multiface 2 (you should prefer using memory tool)
* Text mode graphics (using aalib or libcaca)
Caprice32 v4.6.0 changelog:
Update releasing info.
https://github.com/ColinPitrat/caprice32
http://www.emucr.com/2020/03/caprice32-v460.html
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March 18th, 2020, 22:25 Posted By: wraggster
WebMSX v6.0.2 is released. WebMSX, or simply WMSX, is a new cross platform MSX emulator designed for the Web. WebMSX is great for displaying MSX software running inside webpages. You can launch the emulator and load ROMs, DSK and CAS images with a single link.
WebMSX Features:
* 9 Generic machines (MSX1, MSX2, MSX2+). NTSC 60Hz or PAL 50Hz
* PSG, SCC, SCC-I, FM-PAC, PCM and MSX-MUSIC sound
* Cross platform HTML5/JS. Runs in any Browser, tested in Chrome/Firefox/Safari
* Finally enjoy MSX games on your iPhone/iPad
* Customizable Touch Controls/Virtual Keyboard for mobile devices (iOS, Android)
* Install as a WebApp, then run offline
* Put games or any MSX software in webpages easily
* Show MSX software running with a single link to the WebMSX page
* Play Cartridge ROMs, Disk and Tape images
* Powerful Drag & Drop system for loading media files
* Load several disks at once and easily switch disks
* "Files as Disk" and "ZIP as Disk" emulation
* Savestates support. Export and share Savestate files
* Fully customizable Keyboard, Joysticks, Joykeys, Mouse and Touch controllers
* Joykeys support. Emulate MSX Joysticks using Host Keyboard
* Virtual buttons. Map Host Joystick buttons to MSX Keyboard keys
* Easily toggle extensions like SCC, PAC, DOS2, etc.
* Adjustable speed, Pause and Frame-by-frame advance. CPU Turbo mode
* Copy & Paste text, Screen Capture, Debug modes
* Resizable Screen, Full Screen mode
* Javascript API for loading media and machine control
WebMSX Changlog:
3 MSX turbo R machines (Japanese, European, American)
V9990 video, Superimposed and Mixed modes, or Dual Screens
Improved CPU Turbo emulation and control, Z80/R800 speed settings
Improved Kanji support, with MSX-JE input editor and dictionary
6 MSX1 Palettes. Color, B&W, Green and Amber CRTs with scanlines
New AZERTY key mapping. Simplified hotkeys
https://github.com/ppeccin/WebMSX
http://www.emucr.com/2020/03/webmsx-v602.html
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March 18th, 2020, 21:50 Posted By: wraggster
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
Addendum
Complete
Improvement
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March 16th, 2020, 21:45 Posted By: wraggster
The upcoming port release of Doom 64, which is scheduled to be released on March 20th, 2020, alongside the long-awaited Doom Eternal, will feature a brand-new chapter as a continuation of the original Doom 64 story, and a direct follow-up after Doomguy defeats the final boss of the game.
The new chapter also promises to add in a "bit of lore" that seems to cater to fans of both the original and the modern Doom series.
“On our end, persistent players will have the opportunity to unlock a new chapter in the Doomguy’s saga, taking place shortly after [Doom 64’s] original campaign concludes. The Mother Demon you defeated in that outing had a sister, and since you’ve been messing up Hell non-stop, she tries to get rid of you by sending you away. If you can make your way back and take revenge, you’ll be rewarded with a bit of lore that fans of both series, new and classic, should enjoy.”
https://www.usgamer.net/articles/exc...nd-new-chapter
https://gbatemp.net/threads/doom-64-...hapter.559740/
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March 16th, 2020, 21:15 Posted By: wraggster
In an alternate universe, the Shredder and Mr. X have joined forces to once again take on the Teenage Mutant Ninja Turtles, but this time to a different tune.
An enhancement to eskayelle’s Teenage Mutant Ninja Turtles of Rage Remix, this TMNT MD+ Remix does just that… It patches the TMNT Remix hack such that it now supports Terraonion’s MD+ format, allowing you to enjoy an enhanced soundtrack on your MegaSD cartridge!
Tracks now include favorites from Streets of Rage 2, arcade and SNES Turtles in Time, Hyperstone Heist, arcade TMNT, plus a few extra surprises. Looking to add your own tracks? March to the beat of your own turtle by replacing the .wav music files available on MEGA.nz with those to your taste, and edit the .cue sheet accordingly.
Check out the radical readme for more info!
http://www.romhacking.net/hacks/4975/
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March 16th, 2020, 21:11 Posted By: wraggster
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
Chinese
English
French
Spanish
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March 16th, 2020, 21:11 Posted By: wraggster
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
Addendum
Complete
Improvement
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March 9th, 2020, 22:39 Posted By: wraggster
The disruption caused by the spread of novel coronavirus (COVID-19) has postponed the launch of Konami's TurboGrafx-16 Mini.
Known as the PC Engine Core Grafx Mini in Japan, the device was due for release on March 19 but has now been delayed until further notice.
In a statement, the publisher attributed this to "an unavoidable suspension" to its manufacturing and shipping facilities in China as part of efforts to contain the ongoing outbreak.
"We deeply apologise to our customers for the significant inconvenience, and we humbly ask for your understanding and patience while we keep our close attention on the situation," the company wrote.
"We are investing all of our efforts to deliver the PC Engine Core Grafx Mini as soon as possible, and will provide further details on the deliver timing [sic] once confirmed."
The impact of the coronavirus on the games industry has been evident for over a month now, with reports back in early February that Nintendo was struggling with "unavoidable" delays to Switch production.
https://www.gamesindustry.biz/articl...to-coronavirus
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March 2nd, 2020, 20:12 Posted By: wraggster
Emu64 v5.0.18 is released. Emu64 is a Commodore 64 Emulator on the Windows/DOS platform.
Emu64 v5.0.18 Changelog:
Bugfix: SyncFound in Floppy1541Class
[issue #170] D64 Directory Liste im FloppyWindow wird jetzt sofort bei Veränderungen im Image aktuallisiert
Ocode "BIT" in 6502 & 6510 überarbeitet
[issue #173] Fix Soundproblem beim Disk Formatieren
Pepto Luminaz Levels eingebaut. First VICII Revision hat nur 5 Luminanz Abstufungen, alle anderen 9
Es kann nun gewählt werden ob die Luminanz Level der erste oder der folgenden Revisionen benutz werden
Video CRT Emulation überarbeitet und an Pepto angelehnt
[issue #171] Alle Dateinamen die aus einem QString nach char* konvertiert werden, erledigt jetzt .toLocal8Bit vorher toUtf8
[issue #175] Filename wird jetzt beim Export richtig vorgegeben, und am ende stehende Leerzeichen entfernt
NMI & IRQ ueberarbeitet. (6510 & 6502)
Bugfix: in der Floppy1541Class, es wurden immer alle Laufwerke emuliert obwohl sie abgeschaltet waren
Bugfix: mos6502 + mos6510 irq_delay
Bugfix: Warp Modus
Bugfix: Debugger - Breakgroups Save & Load geht wieder
[issue #181] Pause Button im C64SpeedWindow funktioniert wieder.
[issue #180] Beim lesen der CPU aus der Adresse 0xde00 - 0xdfff wird immer der zuletzt gelesene VIC Wert aus der ersten Phase des Taktzyklus gelesen.
[issue #185] Alle Fenster werden beim fehlen der emu64.ini oder des entsprechenden Eintrages in dieser, in der Bildschirmmitte dargestellt.
Comandline Befehl --reset-ini kann nun an beliebiger Stelle stehen. Bis jetzt musste --reset-ini an erster stelle stehen um ausgeführt zu werden.
[issue #176] Magic Desk Cartridge ist nun implementiert, jedoch erstmal read-only.
[issue #106] Neuer Comandline Befehl --minimized hinzugefügt
crossbuild-win-releases.sh überarbeitet (SHA512 Checksummen ausgabe)
Audio Oszilloskop für SID Ausgabe hinzugefügt
Changes from Ziras
several cross-platform and packaging fixes
add "lrelease" to src.pro CONFIG, so it doesn't have to be invoked
manually, helping packagers to use their standard qmake-based rules
add hardcoded version string to src.pro which is used when building from
a release archive instead of a git repo (which is normal when building
packages)
add fallbacks for unknown operating systems and processor
architectures, assume unknown operating systems are POSIX compliant
add explicit support for FreeBSD
fix some build/install issues
on non-windows platforms, enable a default PREFIX of /usr/local
move documentation files to $PREFIX/share/doc
fix lrelease issue, work around https://bugreports.qt.io/browse/QTBUG-77398
by adding explicit install commands for the .qm files
https://github.com/ThKattanek/emu64
http://www.emucr.com/2020/03/emu64-v5018.html
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March 2nd, 2020, 20:11 Posted By: wraggster
WinArcadia & AmiArcadia v26.31 are released. AmiArcadia and WinArcadia are multi-emulators of these Signetics-based machines: Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (1982);Interton VC 4000 console family (Acetronic, Fountain, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddington, etc.) (c. 1978);Elektor TV Games Computer (1979); PIPBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (c. 1977-1978);Signetics Instructor 50 trainer (1978);Central Data 2650 computer (1977);Malzak 1 and 2 coin-ops by Kitronix (c. 1980) (preliminary); and Galaxia and Astro Wars coin-ops by Zaccaria (1979-1980) (preliminary).
WinArcadia v26.31 Changelog:
* Musical keyboard: added "Large image?" option.
* Miscellaneous improvements and bug fixes.
http://amigan.yatho.com/
http://www.emucr.com/2020/03/winarca...dia-v2631.html
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February 27th, 2020, 22:15 Posted By: wraggster
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
Chinese
English
German
Polish
Spanish
To read more of the post and Download, click here!
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