Retro Homebrew & Console News is a site that has the latest Retro Homebrew News, DCEmu Hosted Coder Releases, Interviews, History and Tutorials, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
March 17th, 2013, 01:21 Posted By: wraggster
FF4kster, the all-in-one editor for Final Fantasy 4 has been updated. In addition to some minor bug fixes, the menus can now be navigated much more easily and quickly with the PgUp and PgDown keys, and menus now have an “indexed mode” that can be toggled with the “/” key, which displays a number next to each menu item that indicates its position in the list (useful for cross-referencing information such as map indexes and the like).
As well, two new editor components have been added: First, an “Item Range” editor, which currently allows you to edit which weapons are two-handed and which items are key items, and hopefully in future more item properties will become editable as well, as more information emerges. Second, a “Map Info” editor which allows you to edit certain properties of the maps such as whether they’re magnetic, what song plays, what background the battles have, etc.
http://www.romhacking.net/utilities/914/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 16th, 2013, 12:48 Posted By: wraggster
Chances are that the majority of people wouldn’t have even noticed that there was a videogame magazine crash in 1994. That’s not surprising as it easily passed us by and only came to light once we looked at some of the facts and figures from that period. To fully understand the enormity of the ‘crash’ we need to go back in time to 1993 when the 16-bit consoles and computers were at the height of their commercial power and the old 8-bit range of machines were still clinging on. 1993 must surely go down as one of the busiest and most successful years in videogame magazine history.
http://www.outofprintarchive.com/art...h_of_1994.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 15th, 2013, 00:51 Posted By: wraggster
If you want to relive the glory of owning one of the rarest and most expensive (for its time) consoles in gaming history, you can do that for $130 with the Neo Geo X. Or... or you can recapture that magic and rebuild the system using "one of the rarest and most expensive woods in the entire world." That wood would be Cocobolo and, no, we're not making that last bit up. Analogue Interactive -- the same company that brought you the Neo Geo CMVS Slim -- is introducing a new service today for those (read: collectors) with money to burn, dubbed Black Label.
The service, designed to let consumers craft a new Neo Geo console using a selection of domestic and exotic woods, starts at $1,299 -- that's for a custom setup made with domestic wood. Should you have more champagne tastes, there's a variety of exotic woods on offer, but be prepared to fork over up to an additional $585 for the "privilege." Without a doubt, it's the stuff of an über-collector's wet dreams; the very same stuff that has us scratching our heads and railing against the excesses of the 1-percent. And just in case it was lost on you earlier: a portable and significantly cheaper Neo Geo alternative is readily available.
http://www.engadget.com/2013/03/14/b...stom-wood-mod/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 14th, 2013, 00:43 Posted By: wraggster
Vector based displays were used for arcade games in the ’70s and ’80s. A typical CRT uses raster graphics, which are displayed by deflecting a beam in a grid pattern onto a phosphor. A vector display deflects the beam in lines rather than a full grid, drawing only the needed vectors. Perhaps the best known vector game is the original Asteroids.
[Jeremy] built up a RGB laser projector, and wanted to run some classic arcade titles on it. He started off by using the XMAME emulator, but had to modify it to communicate with the laser and reduce flicker on the display.
To control the laser, a modified version of OpenLase was used. This had to be enhanced to support RGB color. The modified sources for both the MAME emulator and OpenLase are available on Github.
[Jeremy]‘s friend, [Steve], even got a vector based game that he wrote working on the system. “World War vi” is a shoot-em-up battle about the vi and emacs text editors.
The results of the build are shown in a series of videos after the break.
http://hackaday.com/2013/03/12/playi...ser-projector/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 10th, 2013, 22:17 Posted By: wraggster
There's few things more heartbreaking to gamers than an Atari 2600 whose original components have given up the ghost. UK craftsman Peter Morris must not want all that faux wood to go to waste, as he recently converted two broken 2600 systems into speaker docks for the iPad and iPhone. Both include digital amps to improve the tunes, a line-in jack and both on-device as well as remote controls. We'd love to have either of them providing the soundtrack to our Pong sessions, although pure logistics may work against us: the iPad and iPhone docks are unique examples that ship from Morris' UK homeland at respective prices of £180 ($269) and £150 ($224). As such, there will likely be just a few Brits who'll get to mix modern sound with their childhood Combat memories.
http://www.engadget.com/2013/03/09/c...ind-ios-docks/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
March 10th, 2013, 21:32 Posted By: wraggster
This is [Wpqrek's] Commodore 64 modified to go on the road with him. The elderly machine has a special place in his heart as it was what he learned to code on. He performed a series of hacks which house everything necessary to use the machine inside the original case.
Obviously the hack that has the most effect when it comes to portability was swapping a display for the small LCD mounted above the number keys. This was a pretty simple process because the screen, originally intended for a rear view camera in a vehicle, already had a composite video input. To emulate the floppy disc drive he’s using an SD card via an sd2iec board which he laid out himself. Rounding up the alterations is a stereo SID. The second channel uses the pre-amp circuit cut from a second C64. This audio hardware will let him do cool things like playing some classic Zeppelin.
http://hackaday.com/2013/03/08/makin...e-64-portable/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 28th, 2013, 01:13 Posted By: wraggster
When you’re building one of the best homebrew computers ever created, you’ll also want a great case for it. This was [Simon]‘s task when he went about building an enclosure for his Kiwi microcomputer.
We were introduced to the Kiwi last year as the end result of [Simon] designing the ultimate computer from the early to mid-1980s. Inside is a 68008 CPU, similar to the processor found in early Macs and Amigas, two SID chips taken from a Commodore 64, Ethernet, support for IDE hard drives and floppy disks, and a video display processor capable of delivering VGA resolution video at 32-bit color depth. Basically, if this computer existed in 1982, it would either be hideously expensive or extraordinarily popular. Probably both, now that I think about it.
The case for the Kiwi was carefully cut from ABS sheets, glued together with acetone, and painted with auto body paint by a friend. It’s a great piece of work, but the effort may be for naught; [Simon] is reworking the design of his Kiwi computer, and hopefully he’ll be spinning a few extra boards for everyone else that wants a piece of the Kiwi.
http://hackaday.com/2013/02/27/the-c...-its-own-case/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 23rd, 2013, 23:26 Posted By: wraggster
via http://www.romhacking.net/
Stand Guard is now version 4.0. Text has been overhauled from version 3.1 and many lines were edited. Look specifically in this version for the full libretto to Aria Di Mezzo Caraterre.
Additionally, the Sprint Shoes were changed to the Wingboots, which give stat boosts, and Tina starts with a Ward Bangle equipped, so there is an option for reduced encounters.
There’s an LP going on here.
http://www.romhacking.net/hacks/794/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 22nd, 2013, 02:00 Posted By: wraggster
Handheld arcade platform NeoGeo X is adding 15 more retro games to its roster this April with NeoGeo X Classics: Volume 1, manufacturer Tommo has announced.NeoGeo X Classics: Volume 1 is the first of five anthologies that will contain umpteen games on one cart. This first volume includes: - Art of Fighting 3
- Blazing Star
- Breakers Revenge
- Fate Fury: Mark of the Wolves
- Kizuna Encounter
- The King of Fighters '96
- The Last Blade 2
- Metal Slug 2
- Samurai Showdown 3
- Savage Reign
- Sengoku
- Shock Troopers
- Super Sidekicks 3 - The Next Glory
- Top Hunter
- World Heroes Jet
http://www.eurogamer.net/articles/20...s-due-in-april
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 22nd, 2013, 01:16 Posted By: wraggster
You've blasted your way through the 20 games that come built into the Neo Geo X, so what's next? Last month, rumors the handheld had been discontinued suggested that was your lot, but the truth was less worrying: the limited edition Gold bundle run had come to an end. Now, Tommo Inc has detailed the first of five additional game cartridges for the portable. Neo Geo X Classics: Volume I will add 15 titles for you to wear your thumbs down on, including Metal Slug 2, King of Fighters '96and Fatal Fury: Mark of the Wolves. The cart is due to hit North America in April for an unspecified price, and those that pick one up will get a "Rocket" high-speed data transfer and charging cable gratis, as well as the Neo Geo X System Update 1.0, which we expect to hear more details on shortly. A travel case for the handheld is also in development, and is expected to be released the same month. Hit up the PR to see the full games list for Volume I, although chances are, some of you areplaying them already.
http://www.engadget.com/2013/02/21/n...ase-and-cable/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 22nd, 2013, 01:01 Posted By: wraggster
You can look and look, but you won’t find a Super Nintendo inside of this retro gaming rig. [Webrow] is giving his vintage hardware a rest, and taking this all-in-one game emulator suitcase wherever he goes.
The machine at the heart of his build is of course a Raspberry Pi. You really can’t beat the ubiquitous board for cost, power, and hardware extensibility. An LCD panel from a broken laptop comes along for the ride having been mounted in the lid. For a long time there was no hope for reusing these panels, but [Webrow] found an adapter board (for nearly the same price as the RPi) which converts the DVI from the Pi to the LVDS needed by the screen. The connections and mounting scheme for the screen were where most of the project work was done. Connecting the controllers simply involved soldering some SNES controller sockets to an RPi breakout connector. We do have to compliment him on the red bezel which hides all of the power cords and other unsightly bits. The case look sturdy and ready to play!
http://hackaday.com/2013/02/21/retro...-just-in-case/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 18th, 2013, 00:06 Posted By: wraggster
via http://www.atariage.com/
Tempest for the Atari 5200 is now available for purchase from the AtariAge Store!
For 15 years, the existence of an Atari 5200 version of Tempest was thought to be only myth. No prototypes had ever surfaced. A crude 2600 version had come to light, along with a prototype box. Then, in 1999, an unfinished working 5200 prototype appeared on eBay. The game was eventually dumped and the binary freely distributed around the Internet. Another decade has gone by since the game's discovery, and the original Atari 5200 Tempest programmer, Keithen Hayenga, worked to complete Tempest so it could finally see the light of day in completed form!
Tempest 5200 includes the game cartridge with glossy label, twelve page full-color, glossy manual, professionally offset printed box using chipboard paper stock, and cartridge insert to keep the cartridge in place. Only 250 boxed copies of Tempest will be produced! After that, the game will be sold without the box. If you want a boxed copy of the game, don't wait too long!
Order Tempest for the Atari 5200 Today!
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 17th, 2013, 23:49 Posted By: wraggster
via http://zx81.zx81.free.fr/serendipity...Cartridge.html
Hi all,
With my good friend Buzz, we spent last past few weeks on a new project called "63 in 1".
This is a home made cartridge with 63 games, an enhancement of our previous "31in1" colecovision cartridge.
All the hardware part is well described on buzz web site, with schematcs and eagle files : here
The loader is a modified version of the 31in1. All the source code is provided under BSD like license here :
63in1.zip
It contains also the eprom file i've used for this demo :
Finally this archive contains all files needed to build your own cartdridge (eagle files for the PCB etc ...)
If you are interested in making your own cartridge here is a model you can print :here
For people like me, who don't have the solder skill of Buzz, you may give a try to a 'test board' version, as i did here :
Enjoy,
Zx
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
February 15th, 2013, 14:49 Posted By: wraggster
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
next » |