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May 20th, 2010, 23:47 Posted By: wraggster
Nebelwurfer HQ is proud to release its 0.70 patch for Dreamcast Advanced Daisenryaku 2001.
Latest Patch fixes: All the Dialog Screens that contained Japanese text as part of the background image have been translated.
All of the scenarios in the Alternate History and American Front sections of the Campaign have been translated. This brings the count to 78 out of 103 campaign scenarios translated.
This should make the game playable. There is still some untranslated Japanese text that appears in the game. Mostly these are error messages that appear when you do something wrong. All the scenarios needed to play the campaign to a successful conclusion are now translated. I estimate that the translation is 70% complete.
Remaining Tasks:
Translate the remaining 25 campaign scenarios from 1943-1945 on the Eastern Front, Western Front, and Italian Front. These are the scenarios where Germany is mostly on the defensive up until their final collapse.
Optional: (I may be burned out before I get to these)
Translate the 9 scenarios that are only available in Scenario Mode.
Translate the Menus used when playing in Scenario Mode.
Translate the Menus used when using the Scenario Editor
Translate the Help Topics used in Scenario Editor Mode
http://www.romhacking.net/forum/inde...pic,10849.html
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May 20th, 2010, 23:06 Posted By: wraggster
Normally I don't have much interest in stuff like this, but this history of PC audio is dripping with nostalgia. From the bleeps and bloops of the PC Jr to the Gravis Ultrasound I lusted after while stuck with an Adlib ... it warms the cockles of my old-man heart. Not sure that Monkey Island was the right demo choice, but hey.
http://entertainment.slashdot.org/st...on-of-PC-Audio
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May 16th, 2010, 22:42 Posted By: wraggster
Elaborating on an item previously mentioned among last weekend’s Cornell final projects list, this time with video:
For their ECE final project, [Adam Papamarcos] and [Kerran Flanagan] implemented a real-time video object tracking system centered around an ATmega644 8-bit microcontroller. Their board ingests an NTSC video camera feed, samples frames at a coarse 39×60 pixel resolution (sufficient for simple games), processes the input to recognize objects and then drives a TV output using the OSD display chip from a video camera (this chip also recognizes the horizontal and vertical sync pulses from the input video signal, which the CPU uses to synchronize the digitizing step). Pretty amazing work all around.
Sometimes clever projects online are scant on information…but as this is their final grade, they’ve left no detail to speculation. Along with a great explanation of the system and its specific challenges, there’s complete source code, schematics, a parts list, the whole nine yards. Come on, guys! You’re making the rest of us look bad… Videos after the break…
http://hackaday.com/2010/05/15/human...crocontroller/
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May 14th, 2010, 01:19 Posted By: wraggster
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May 7th, 2010, 22:55 Posted By: wraggster
News via http://retroactionmagazine.com/retro...t-lore-remake/
“The original Knight Lore is considered by many as a true classic game…” Yes, I’m quoting myself here. “Developed and released by Ultimate Play the Game on the Spectrum, Amstrad CPC, MSX, and the BBC in 1984,” the game was updated with a version for the MSX2 (released last year and was reviewed in issue 3 of Retroaction), we now have an updated remake for the PC. The development team at Retrospec have been working on this game for several years now and the game is finally ready to download. Once again, you can play Sabreman as he traverses the isometric world searching for the a magic potion that can cure his werewolf curse.
Weblink: http://retrospec.sgn.net/game/kl
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May 7th, 2010, 22:51 Posted By: wraggster
News via http://retroactionmagazine.com/retro...ue-episode-29/
The Retro League Episode 29 – Crack that Whip! podcast has been released. This week, the guys “discuss the Nimrod, hidden characters in SF2’s SNES box art, Raiden 2 for the TG-16, and the Retrode.” The weekly retrogaming podcast’s highlights include:
News Links
Real face of Mario
Cure for Virtual Boy headaches
PIXELS: Retro Gamers on youtube
Newest Boy Scout badge
Final Fantasy 5 and 6 DS remakes
Did you know Street Fighter 2?
Sheng Long April Fools Day gag
Other Links
The Nimrod video game
Raiden 2 video from youtube
http://theretroleague.com/2010/05/04...that-whip.aspx
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May 7th, 2010, 22:47 Posted By: wraggster
News via http://retroactionmagazine.com/retro...m-ufo-defense/
This is a fine feature and has been running over at Racketboy for some time now, but I felt paricularly compelled to check out the choice of game this time. UFO: Enemy unknown (aka X-Com UFO Defence) is the game chosen this time and was developed by Julian Gollop, who happened to produce one of my own fave games of all time, and the predecessor to the X-Com series: Laser Squad (which was actually developed by Gollop’s team known as Target Games – a fact that is often incorrect on the ‘net).
Basically, the Together Retro Game Club invites gamers to play the chosen game and have informative discussions on it. A good idea, I think, so why not try the game out and drop into the Racketboy forums to give your opinion on the game.
http://www.racketboy.com/retro/toget...o-defense.html
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May 6th, 2010, 22:35 Posted By: wraggster
Namco Bandai has announced that this E3 will see "the worldwide premiere of the newest Pac-Man project". An event invitation sent to members of the press says attendees should "prepare to witness the next evolution" of Pac-Man and promises playable versions of "unreleased titles on console, mobile, arcade, and more".
It's currently unclear whether the invite refers to the four-player Pac-Man Battle Royale that was recently spotted at Amusement Expo 2010 or some entirely new Pac-Man game. A Namco representative refused to comment on the matter.
The event is scheduled for the evening of 15th June.
http://www.eurogamer.net/articles/ne...ame-set-for-e3
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May 5th, 2010, 00:28 Posted By: wraggster
News via http://retroactionmagazine.com/retro...es-monthly-72/
Retrogaming Times Monthly number 72, May 2010, has been released. The monthly html e-zine contains articles, reviews and news on all manners of retrogaming. The latest edition is available online now at the RTM website. Highlights in this installment include:
# A Cryptic Telegram
# The Champion Of Champ-Games
# Mutated Output: Atonement By A Heretic At The CoCo Altar
# Dual Perspective – Pac-Man
# NES’Cade – Tiger-Heli
# The Homebrew Sleuth: Atari 2600 Mean Santa
# Mutated Output: Patsies, Pioneers, and Politics
# The Homebrew Sleuth: Atari 2600 Cave In
# Modern Retro – Gunstar Heroes
# What Is The Meaning Of Three?
Weblink: http://retrogamingtimes.com/
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May 3rd, 2010, 22:09 Posted By: wraggster
Newly released today
Space Invaders have evolved, yet there are times when we miss the old shooting fun. Worry not, for the game has turned into a fashion motif, printed on clothes and toys so you can bring it with you wherever you like. One look at the cute and stylish dot graphics and you know why this game will never die.
http://www.play-asia.com/SOap-23-83-...j-70-3oz6.html
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May 1st, 2010, 00:44 Posted By: wraggster
News via http://retroactionmagazine.com/retro...etro-gamer-76/
The 76th issue of Retro Gamer hits the UK stores and subscribers doormats this week. Although published in the UK, the retrogaming magazine is also available through select stores across the world. Highlights this issue includes:
Game Room cover feature
Godlen Axe franchise feature
The Making of… Strider
The Making of… Vib Ribbon
The Making of… Rogue
Retroinspection: Apple II
Classic Game: Chrono Trigger
From the Archives: Travellers Tales
and more…
Weblink: http://www.retrogamer.net/
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May 1st, 2010, 00:43 Posted By: wraggster
News via http://retroactionmagazine.com/retro...ue-podcast-29/
Episode 28 of The Retro League has been released. The Retro League is a weekly podcast that looks at retrogaming news, websites, the people, the games and more. Previous episodes are also available to download from the website. Highlights this episode include:
News
Classic Controller Pro for the Wii
Tecmo Bowl Throwback for the 360
Nolan Bushnell rejoins Atari
Miyamoto autographed NES
3D Dot Game Heroes for the PS3
Castlevania beaten with a dance mat
Awesome Auctions (not really)
“Down on his luck” fellow selling his NES lot
“Bullet proof” Super Mario 2
Other links
GameSniped.com
Weblink: http://www.theretroleague.com/
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May 1st, 2010, 00:21 Posted By: wraggster
News via http://www.play-asia.com/SOap-23-83-...-2ej-84-n.html
Get ready to have some oldschool fun with us this spring! Another event is coming up, but before reading on, perhaps you'd like to dig up your Dreamcast, or PlayStation2 or whatever you have up your attic, and dust it off a bit - because here is our latest offer: All in-stock classic games at Play-Asia will be discounted by a whopping 20% between 30. April and 7. May.
Let's go back in time to enjoy the pure fun of classic gaming. Most of the challenging games are found in the older systems, if you find the current releases too beginner-friendly, come try these earlier games for some hard core grinding experience.
Having missed something when you were a child or are you feeling nostalgic and are dying to relive your childhood? Here we provide you with a time portal, just skip on to browse our pages under: PlayStation2™, Gamecube™, Gameboy™, Xbox™, Dreamcast™, PlayStation™ and Classics.
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April 30th, 2010, 23:31 Posted By: wraggster
Sure, they're stepping all over proprietary rights and copyright, but something must be said about the amount of bliss-filled nostalgia inside Exploding Rabbit's Super Mario Crossover. If the plumbers never really did it for you, you can now kill those goombas as Link, Mega Man, Samus, Simon Belmont, or Contra's Bill. Goodbye jumping and spitting; hello slicing, whipping, and shooting. Is this one of the early firsts in the new genre of video game mashups?
http://www.newgrounds.com/portal/view/534416
http://games.slashdot.org/story/10/0...ario-Crossover
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April 29th, 2010, 19:17 Posted By: wraggster
News via http://retroactionmagazine.com/retro...up-podcast-18/
Retro Gaming RoundUp is a monthly podcast featuring news, interviews and disussions on all areas of retrogaming. Previous editions are also still available to download from the website. Retrogaming Roundup podcast number 18 “Rings Around Uranus” has been released. Number 18 includes various news, interviews and discussions on retrogaming. Check out the show notes for a full rundown of contents and out take links.
# Interview With Vince Dickinson Pt2 – (00:00)
# iPhone Pinball Games – (52:48)
# Guinness Gaming Records – (82:45)
# Mike’d Up – (84:00)
# Top Ten SEGA Master System Games – (105:39)
# Review Of Data East Arcade Classics – (201:11)
# The British Hour – (209:38)
# Pinball Fever Part 3 – (218:08)
# Gaming Trivia – (252:50)
# News And Mailbag – (253:31)
# URLS And Emails – (340:26)gun.
http://www.retrogamingroundup.com/sh...18_2010.04.htm
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April 27th, 2010, 22:46 Posted By: wraggster
Sprite_tm] dusted off his assembly skills and managed to emulate a Z80 computer using an AVR ATmega88. He’s using an SD card in place of the floppy and a 128 KB DRAM chip to handle the memory for the emulated machine. An FT232 board gives him terminal access which he uses for input and display. As you can see, the hardware is much simpler than building the original would have been. He makes up for this with complicated firmware. In the end, the emulated core occupies about 2 KB of programming space after he followed the Z80 Propeller project’s idea of dividing the instructions into different modules and using a lookup table to access them.
http://hackaday.com/2010/04/27/emula...h-an-avr-chip/
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