Retro Homebrew & Console News is a site that has the latest Retro Homebrew News, DCEmu Hosted Coder Releases, Interviews, History and Tutorials, Part of the
DCEmu Homebrew & Gaming Network.
THE LATEST NEWS BELOW
|
June 7th, 2010, 01:04 Posted By: wraggster
News via http://retroactionmagazine.com/retro...re-publishing/
To celebrate Future Publishing’s 25th anniversary, Out-of-Print Archive traces the birth and rise of one of the world’s most famous and successful magazine publishing companies. Future Publishing will always have a place in my heart, mainly due to my first ever computing magazine being Amstrad Action and one of my all time favourite magazines, MEGA, both being published by Future. Some time ago, I managed to track down many of the early Future Publishing staff (including founder Chris Anderson and former Editor/Publisher/Group Publisher Steve Carey) and got some great history of the company, some of which you can read in the article. The web hosts many fine articles and interviews, but there’s nothing quite like reading a well written glossy magazine from Future. Support publishers like Future and ensure that these types of magazines are around for another 25 years.
http://www.outofprintarchive.com/art...ro_Future.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 6th, 2010, 23:00 Posted By: wraggster
While the rest of the industry has been babbling on about the iPad and imitations thereof, Qi Hardware is actually shipping a product that is completely open source and copyleft. Linux News reviews the Ben NanoNote (product page), a handheld computer apparently containing no proprietary technology. It uses a 366 MHz MIPS processor, 32MB RAM, 2 GB flash, a 320x240-pixel color display, and a Qwerty keyboard. No network is built in, though it is said to accept SD-card Wi-Fi or USB Ethernet adapters. Included is a very simple Linux OS based on the OpenWrt distro installed in Linksys routers, with Busybox GUI. It's apparently intended primarily for hardware and software hackers, not as a general-audience handheld. The price is right, though: $99.
http://mobile.slashdot.org/story/10/...00-Open-Source
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 3rd, 2010, 01:25 Posted By: wraggster
News via http://retroactionmagazine.com/retro...galaxy-remake/
The Hitchhikers Guide To The Galaxy, eh? What a great TV show and what a fine adventure game. That was then, this is now. The original game, which was released by Infocom in 1984, was a text adventure, but the remake uses a point and click interface. The Hitchhikers Guide To The Galaxy remake was developed by the development team at H2G2, which consists of
James Spanos (Art, Music, Programming), Kevin Haddley (Story), Chris Jones (AGS Engine) and many contributors and testers. The game is available to download from the H2G2 website with an optional donation.
Weblink: http://h2g2remake.wordpress.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 2nd, 2010, 00:25 Posted By: wraggster
News via http://retroactionmagazine.com/retro...free-issue-40/
Commodore Free issue 40 is available to download now. The retrogaming ezine, which mainly covers the Commodore scene, comes in PDF, HTML, text, D64 (C64 disk image) and SEQ formats. Back issues are all still available from the Commodore Free website. Contents of this issue includes:
* Editorial
* Readers Comments
* NEWS
- Commodore 128 Website
- X-Pander 3 Coming Soon!
- Protovision Update
- Last Oregon Commodore Dealer Sale
- VIC20 Final Expansion Cartridge
- geoLink Version 1.00 Released
- Willis Patten Passed Away
- Kantronics Hamtext cart
- AmigaOne X1000 A-EON website
* BASIC Programming Challenge
- C64/VIC20/C16/+4 Version
- Adapted C16 Version
* Interview With Mind.in.a.Box
* PRG Starter
* PRG Starter Tricks And Tips
* Interview With Anders Persson
Weblink: http://www.commodorefree.com/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
June 2nd, 2010, 00:23 Posted By: wraggster
News via http://retroactionmagazine.com/retro...amer-issue-77/
Retro Gamer issue 77 hits the publication stores this week, although subscribers will have been enjoying the issue for a week now. Retro Gamer is a UK published retrogaming magazine, but can also be found in select stores around the world. Highlights in this issue include:
Prince of Persia cover feature
Retroinspection: Sega 32x
Let’s All Play: Streets of Rage II
Coin-op Capers: Super Hang-On
Why You Must Play: Hyper Sports
Same Name, Different Game – new feature
and more…
Website: http://www.retrogamer.net/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 31st, 2010, 20:19 Posted By: wraggster
[Sam Seide] dropped us a line about his new arcade creation. We loved his Punch-Out build that used a punch dummy as a game controller. This time around he’s made some mini-cocktail style MAME cabinets. He removed the screen from a netbook and placed it face-up underneath the acrylic bezel. There are controls on either side for two players as we would expect from any quality cocktail cabinet. The control panels are interfaced through the now familiar iPac boards and are a bit unfinished on the underside but that doesn’t decrease our need to see one of these on the coffee table at home. Check out demo and an outline of the parts inside after the break.
http://hackaday.com/2010/05/30/child...tail-cabinets/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 29th, 2010, 00:29 Posted By: wraggster
News via http://retroactionmagazine.com/retro...a-fan-issue-6/
Issue 6 of C&A Fan (aka Commodore & Amiga Fan) has been released and features some 99 pages of content. C&A Fan is a Polish retrogaming ezine which, as the title suggests, focuses on the C64 and Amiga. The issue can be downloaded in low and/or high quality PDF. Content in this issue includes:
Features
News
Interview with Black Box designer
History of the Amiga, part 7
Hardware: A570
Silesian Amiga Classic party vol. 5
Reviews
Alien Breed 3D 2
Trapped, Trapped 2
Brain Killer
Testament, Testament 2
Genetic Species
Quake
and much, much more…
Weblink: http://ca-fan.pl/newsy/numer-6-ca-fan.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 29th, 2010, 00:27 Posted By: wraggster
News via http://retroactionmagazine.com/retro...time-may-1990/
Turrican arrived on the Commodore 64 to critical praise, Escape From The Planet of the Robot Monsters escaped from the arcades onto the home micros, players were stumbling around in the dark with Castle Master, lots of fun was had across multiple formats with Fiendish Freddy’s Big Top O’ Fun, Player Manager kicked all the other 16-bit management games into the touchline and Aliens, Beast Busters, Final Fight and Line of Fire all hit the arcades. That was May 1990 and this is Out-of-Print Archive going “Back in Time” to look at a month’s worth of classic computer and videogaming magazines.
http://www.outofprintarchive.com/art..._may_1990.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 27th, 2010, 00:37 Posted By: wraggster
Are you hardcore enough to build your own 32-bit ARM powered gaming console AND use point-to-point soldering to accomplish this? [Craig Bishop] did just that when building his GameSphere console project. First thing’s first, click through the jump and watch the game play video. He wrote that game in the C language in less than a day which in itself is quite remarkable. On the hardware side of things he’s got an interesting mix; an Ateml AT91R40008 chip drives this system with PIC 18F4682 for VGA signal generation and a PIC 18F2685 to interface with the N64 controller. We like what he’s done so far and would love to see this end up in its own game cabinet.
http://hackaday.com/2010/05/26/32-bi...ming%c2%a0rig/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 26th, 2010, 00:45 Posted By: wraggster
Some retro homebrew news from gameblabla:
Well, AC was still 10 days I was not there!
Because I was working on my two new projects.
For starters, a new combat system for pokemon battle is underway.
You'll soon a demo.
Then, a project for the Atari 2600 is underway.
This is Pikachu: Destruction.
The goal is to crush the pokemons like Mario.
Atari 5200 version may be available.
Then I also work on interactive fiction (but this time with Sonic).
Except that I did not really have time to devote to this project.
Voila, I hope this good return you liked.
http://www.gameblabla.netai.net/index.php?news&nid=6
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 25th, 2010, 22:56 Posted By: wraggster
The folks at Rescue-Time, who make software that helps you (and companies) figure out how you spend your online time, did a modest calculation based on their user base and concluded that Google's playable PAC-MAN doodle cost the world over 4.8 million person-hours of productivity last Friday.
"Google PAC-MAN consumed 4,819,352 hours of time (beyond the 33.6M daily man hours of attention that Google Search gets in a given day). $120,483,800 is the dollar tally, If the average Google user has a COST of $25/hr. (note that cost is 1.3 – 2.0 X pay rate). For that same cost, you could hire all 19,835 Google employees, from Larry and Sergey down to their janitors, and get 6 weeks of their time."
Also, Google made the doodle permanent.
http://games.slashdot.org/story/10/0...M-Person-Hours
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 25th, 2010, 00:30 Posted By: wraggster
The following Translations have been submitted and approved to the database (in submitted order oldest to newest):
Kunio Kun Nekketsu Soccer League (Persian)(In Progress)(NES)
Madou Monogatari I: 3-tsu no Madouryoku (English)(Incomplete)(GG)
The Black Onyx (English)(Complete)(PC88)
The Morning Adventure (English)(Complete)(GBA)
Breath of Fire IV (Spanish)(Complete)(PSX)
Ninja Gaiden II: The Dark Sword of Chaos (Spanish)(Complete)(NES)
Ninja Gaiden III: The Ancient Ship of Doom (Spanish)(Complete)(NES)
Toki (Portuguese)(Complete)(NES)
Werewolf - The Last Warrior (Portuguese)(Complete)(NES)
Gameboy Wars 3 (English)(In Progress)(GB)
http://www.romhacking.net/forum/inde...pic,10873.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 23rd, 2010, 22:04 Posted By: wraggster
TheUser is pleased to announce the completion of a new improvement project: Pokemon Thunder Yellow. This is based on Pokemon Yellow for GB. The game has been modified primarily so it’s not such a hassle to beat the game anymore. The text has been modified to change some story elements slightly to correspond with the complete overhaul of the rest of the game. There have been many significant changes to monster locations. Once and for all, you can do everything in the game without link cables, rigged up emulator multiplayer, or value modification.
http://www.romhacking.net/forum/inde...pic,10871.html
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 22nd, 2010, 23:15 Posted By: wraggster
[Jaromir Sukuba] built a very portable, low power consumption Z80 emulator using a PIC microcontroller. Looking through his build photos we love the clean and resilient construction which includes a breakout board for the PIC 32MX795F512H that interfaces with the main board via pin headers and sockets. He’s using a home-built keyboard and a 4×40 character display but there is also the option to communicate with the device over an RS232 connection. Oh, and yes it plays Zork, which seems to be the benchmark whether you are emulating a Z80 with AVR hardware, or if you built one from transistor-transistor logic.
http://hackaday.com/2010/05/22/z80-e...-pic-hardware/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
|
May 21st, 2010, 22:09 Posted By: wraggster
DeadHP1] has been rolling and optimizing his own Ubuntu distributions for the ClarionMIND. He calls his work Mindbuntu and he’s squeezing out quite a bit of performance from the mobile Internet device. The video is running at 800×400, as well as wireless, sound, Google Earth with GPS support, and even compiz. Install the image using unetbootin to place it on a thumb drive and you’ll have Ubuntu 9.04 to go in no time.
http://hackaday.com/2010/05/21/ubunt...arionmind-mid/
To read more of the post and Download, click here!
Join In and Discuss Here
Submit News and Releases Here and Contact Us for Reviews and Advertising Here |
|
|
|
|
« prev 
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
next » |