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July 27th, 2006, 22:34 Posted By: zx-81
Hi All,
PSPWeather is a simple network software to view the local weather conditions on your PSP.
It has been developped by McDongle a year ago (see here for details and earlier versions).
I've worked a bit on it, and here is the change log :
- Port to new SDK
- Fix DHCP issue (work fine on 1.5FW now !)
- Many bug fix, code cleanning, memory leak fix etc ...
- Add a simple startup icon
A binary version for 1.5FW and sources are included in this zip archive.
Enjoy,
Zx.
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July 27th, 2006, 09:03 Posted By: zx-81
Hi All,
Here is a new release of Portable VNC for FW 1.5 only.
What's new in version 1.2.2 :
- Fix the bug with DHCP on FW 1.5
* HOME key has been remapped to LTrigger+Start *
Enjoy,
Zx.
EDIT:
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July 26th, 2006, 20:09 Posted By: zx-81
Hi All,
Here is a new release of PSP-FTPD the FTP server for your PSP FW1.5.
What's new in version 0.3.6 :
- Fix the bug with DHCP on FW 1.5
How to use it ?
Have a look to the README.txt file.
Finally ?
It has been tested using gFtp on Linux and Internet Explorer and Filezilla on Windows.
A binary version for 1.5 FW and sources are included in the zip archive.
Enjoy,
Zx.
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July 24th, 2006, 17:14 Posted By: deniska
Here is a farely simple way to connect your PSP to a GPS receiver:
You'll need:
- Holux GPSlim236 (~$100)
- Intec G6704 PSP Remote Control (~$11). Alternatively you can rip the connector of your original remote control.
- USB (Mini B) cable ($5-10) (don't use the included USB power cable)
- 1K 1/4watt resistor (>$1)
- Electric tape ($2 roll)
Tools:
- Soldering iron
- Multimeter (for checking the connector pins, alternatively you can use just a circuit made out of a low voltage bulb and a battery)
- Razor blade (to cut and clean stuff)
Basically, you just need to cut the USB cable and PSP remote plug, figure out which wires go to the connector pins, listed below, and connect them according to the diagram:
Use caution when connecting the wires, make sure all of them are carefully insulated. You don't want to short any of them, since this may brick your PSP or GPS device.
Also, GPSlim 236 spec says that the TXD voltage may range from 3.2 to 5 V, so 1K resistor may not be enough to lower the voltage in some cases. So buy a few resistors: 5k,3k,2k,1k and see if your circuit works with a bigger value resistor first..
Once your cable is finished, test your setup with a little GPS viewer program that I wrote:
http://deniska.dcemu.co.uk/bin/gps_viewer.zip
The source code is included in the zip...
Note, the program is written to work in kernel mode, so I doubt that it will work on 2+ fw..
Perhaps someone can look in to how to adjust it...
Here is the screenshoot:
So, waht's the point you ask? I am planning to plug this in to the upcoming map viewer applcation, which, of course will be able to point your gps location on a google-like map in real time... and scroll the map as you move along...
Special thanks to Art and futaris for helpping me out with serial port comm problems...
Almost forgot a disclaimer: As always, I am not responsible for any damages...
[EDIT]
The setup, described above, should also work with some older (and therefore cheaper) holux models: GR-230, GR-231. You can get those for ~45-60 bucks.
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July 23rd, 2006, 22:01 Posted By: zx-81
Hi All,
As always, a release push another one
(this one is mainly for bug fix ...)
Here is a new version of PSPVBA the GameBoy Advance Emulator for PSP.
* This version doesn't work for +2.0 FW ! *
What's new in version 1.2.1 :
- New feature to save and load a distinct setting file for each games
- Add option to enable/disable the cache with the Graphical Unit
- Emulator menus reorganisation (new menu for settings)
- Bug fix: Emulator menu is now launched on startup
- Bug fix: no more freeze when exiting the emulator
(but HOME button still doesn't work !)
- Bug fix: bad refresh of the emulator menu/screen
How to use it ?
Have a look to the README.txt file !
One binary version for 1.5 FW and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
Enjoy,
Zx.
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PSP VBA Compatability List (Please Submit)
Edit: For german people take the version translated by XazZ (pspvba-v1.2.1-de.zip)
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July 23rd, 2006, 12:48 Posted By: zx-81
Here is a new thread (thanks to compoman386 for his suggestion), to list the game that works on PSPVBA, and of course the best settings you have used for the given games
Zx.
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July 23rd, 2006, 11:27 Posted By: zx-81
Hi All,
Here is a new version of PSPVBA the GameBoy Advance Emulator for PSP.
* This version doesn't work for +2.0 FW ! *
What's new in version 1.2.0 :
- All the sound part has been rewritten to use the media engine (faster)
- Graphical Unit access improvement
(disable cache, may result in graphic artefacts but faster !)
- Add new beautiful icons and background designed by Win-Win (Shadow) !
- Add option to enable/disable GBA battery/flash save
(to avoid annoying disk save every 10 seconds in several games)
How to use it ?
Have a look to the README.txt file !
One binary version for 1.5 FW and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
Enjoy,
Zx.
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New PSPVBA: Game Compatibility List ! (add your submissions)
EDIT: i've uploaded a new version fixing the analog pad bug ...
EDIT: A New version is available, that fix the "freeze on exit" bug, download it here : v1.2.1
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July 20th, 2006, 15:05 Posted By: wraggster
First heres the info from NeoFlash:
The first photo release for NEO MD 3in1 flash cart, it can support up to 1Gb neo2 serial.
In fact the NEO MD 3in1 flash cart is one USB Slim loader IV + MD interface,so it can burn any MK3/MD5/32X rom to the neo2 serial through the USB link cable,and play the MK3/MD5/32X rom on your SEGA 16 bit console immediately.
And of course you can burn the GBA/NDS roms to it and play on any GBA/NDS console too,just like the MGD2 idea,but it's more easy to use and can support different console directly.
That's why we call use neo2 serial flash cart on MD/SNES/N64 is NEO MYTH project.
The MD cart will sell under us$100.
Screenshot Via Comments, who wants one
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July 20th, 2006, 14:28 Posted By: wraggster
We're trying to overlook the glaring irony in "Phantom" Entertainment, especially since year after year this company has been the most prominent vaporware hit since Duke Nukem Forever, but we just can't ignore the latest bit in their Phantom's comedy of errors that now has our favorite gaming company officially changing name in hopes of "invigorating its marketing approach." The path forward as of a few months ago had Infinium getting ready and set to change their name, the Phantom Lapboard set for release in Q2 of this year (wait, that's right now), and their Phantom Game Service to follow suit, but in a recent blurb from CEO Greg Koler, he astoundingly couldn't provide announcement dates for either. Previously blaming the annoyance of lawsuits and an inability to come up with $11.5 million, we've yet to hear a more recent excuse as to why we should still put faith in the powers at Phantom, but they did accomplish one thing: changing that name, and issuing another six hundred million worthless shares of stock. Regardless of the never-ending delays, we're keeping our fingers crossed, because the new and (potentially) improved Phantom Entertainment could seriously rattle the gaming market, erm, someday. And in the mean time, let the pumping and dumping begin!
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July 14th, 2006, 15:23 Posted By: zx-81
Hi All,
Here is a new version of PSPVBA the GameBoy Advance Emulator for PSP.
What's new in version 1.1.0 :
- It works now on 2.5 and 2.6 FW (i've tested it using DevHook)
- All the graphic part has been rewritten to replace SDL by direct GU access (faster)
- Sound is now played at 22Khz instead of 11Khz (i can play it up to 44Khz, it's better but slower ).
- The images are now smooth (using the GU)
- Snapshot files are now in PNG format (instead of BMP)
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
Enjoy,
Zx.
edit: this should be the last version for 2.x because i will try to use the ME (available only on 1.5)
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July 14th, 2006, 06:29 Posted By: deniska
It has been awhile since the last blog update. A few people inquired on the status of this development, so here is the info:
The project is still very much active.
I desided to re-write it from scratch since the previous version was too buggy and limited in functionality. I went away from SDL graphics libs - they exibited very unpredictable behavior and switched to custom graphics lib, mostly borrowed from lua player.
Furthermore, I desided to dump yahoo as the map donnor (with it's US & Canada only coverage) and start milking Google maps.
Google has worldwide map coverage, better map graphics and more of less open API for map manipulation.
I am pretty much done with scaling, xy <==>lat/lon conversion, basic attractions display, NMEA sentences parser, scripts to acquire maps
The new version has support for regular, satelite and hybrid maps...
I was able to load and display a farely large map:
40000sq km at street level resolution with 8 zoom levels. The size of it got pretty big: ~550MB.. but memory sticks are getting cheap nowdays :-)
The map interface and behavior are very similar to Google maps...
I am still waiting for my GPS order (Holux GPSlim236) to arrive, so I could start working on GPS connectivity...
If everything goes well I should be able to release a more or less stable version in a week or two, so keep checking the site :-)
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July 13th, 2006, 20:47 Posted By: wraggster
New from SuccessHK
Product Features of Digital Electronics Toshiba TS30
Triband GSM 900/1800/1900
Just 9.9 mm thick and weight 81g only
1.3 Mega pixel camera, 8 x digital zoom
External music control keypad
Support MP3, AAC, AAC+ and MPEG 4 video playback
More Description of Digital Electronics Toshiba TS30
TS30 is a 9.9mm thin triband GSM phone. Toshiba managed to squeeze a decent 1.93" QVGA screen and a 1.3MP camera into the 81g (2.9oz) body. The TS30 supports background MP3 playback, and photos and music tracks can be stored on microSD cards of up to 1GB in capacity. Music playback is aided by the dedicated music controls located on the top edge of the device. There is even a built-in FM radio for when you need to listen to something different.
Toshiba's TS30 can also act as a USB mass storage device and an MP4 video player. Bluetooth and SMTP/POP email support are also included. TS30's battery is about 6.25 days of standby time, or up to 2.5 hours of talk time.
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July 12th, 2006, 03:08 Posted By: zx-81
Hi All,
Here is a new version of PSPVBA the GameBoy Advance Emulator for PSP.
* First i would like to thanks Shadow for his beautiful icons and background image . *
What's new in version 1.0.7 :
- Sound improvement
- Switch off the sound during screenshot save
- The percent of battery left is now displayed in the emulator window
- Add a watchdog to automatically return to the emulator menu when the battery is very low (< 5%)
- Add nice icons and background designed by Shadow !
- Modify the UI to be able to use custom background images (transparency)
- Sleep mode is now working (but only when you're in the emulator window)
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
Enjoy,
Zx.
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July 11th, 2006, 21:52 Posted By: zx-81
Hi All,
Here is a new version of PSPAtari the emulator of Atari 800, 800XL, 130XE and 5200 series.
* First i would like to thanks Shadow for his beautiful icons and background image . *
What's new in version 1.0.4 :
- Add icons and background designed by *Shadow* !
- Modify the UI to be able to use custom background images (transparency)
- Sleep mode is now working (but only when you're in the emulator window)
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
Enjoy,
Zx.
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July 11th, 2006, 14:16 Posted By: zx-81
Hi All,
Here is a new version of PSPCAP32 the CPC Emulator for PSP.
First i would like to thanks Shadow for his beautiful icons and background image .
What's new in version 1.1.2 :
- Add icons and background designed by Shadow !
- Modify the UI to be able to use custom background images (transparency)
- Sleep mode is now working (but only when you're in the emulator window)
- Bug fix in danzeff keyboard (wrong key mapping)
How to use it ?
Have a look to the README.txt file !
Two binary versions (for 2.x and 1.5 FW) and sources are included in the zip archive.
This package is under GPL Copyright, read COPYING file for more information about it.
Enjoy,
Zx.
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July 10th, 2006, 17:37 Posted By: wraggster
Calling all Nintendo 64 fans with more money than sense: a prototype cartridge for never-released game Echo Delta has appeared on eBay.
As you can see on the auction page, Echo Delta sees you taking to the ocean floor, collecting resources and raising sunken vessels.
According to the seller, "It is addicting and has really great sound, awesome animation and control.
"Starcraft 64 and maybe Ogre Battle can sort of be compared since that's all we got but... The underwater element is really unique and unexpectedly surprising, giving way to its own whole world and genre."
The game has a Buy-It-Now price of $1520 (just under £825), but the seller will accept offers. And, er, postage is free.
"The game plays flawless, free of bugs," apparently; "It is amazing that it is finished but never came out."
Echo Delta was in co-development at Clever Trick, who don't appear to have done anything else, and Marigul Management, who developed Custom Robo, Doubutsu Banchou and Hey You, Pikachu! "If all goes well," the seller reckons, "We'll see another unreleased game by the same group or parent company that produced Echo Delta." Hmm...
MORE INFO
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July 9th, 2006, 21:42 Posted By: zx-81
Hi All,
Here is a new version of PSPAtari the emulator of Atari 800, 800XL, 130XE and 5200 series.
*** First i would like to thank you Cyphre for his help on the sound issue ! ***
What's new in version 1.0.3 :
- Improve the sound, it's now much more better
- The percent of battery left is now displayed in the emulator window
- Add a watchdog to automatically return to the emulator menu when the battery is very low (< 5%)
- Enter directly in the emulator menu on startup (instead of the ATARI screen)
- Bug fix in smooth image algorithm (resulting in wrong color display)
- Add keyboard change skin option (you can add your own virtual keyboard images in the graphics directory).
- Modify the file requester to memorize separately the last locations/directory of rom image and keyboard
How to use it ? Everything is in the README.txt file.
Sources are included, and this package is under the GNU public license,
read COPYING.txt file for more information about it.
Enjoy,
Zx.
PS For those who wonder how to use 5200 Roms :
You have to load them using the original atari800 emulator menu (the yellow "Atari800 menu" option in the emulator window ).
Then select "Cartridge management" then "Insert cartridge" and specify your disk image file,
then choose the cartridge type 5200, and go back to the emulator using LTrigger.
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