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April 12th, 2019, 18:06 Posted By: wraggster
ZEsarUX v7.2 is released. ZEsarUX is a ZX Machines Emulator for Unix, including: ZX Spectrum ; ZX-Uno ; ZX80 ; ZX81 ; Z88 ; Jupiter Ace ; Chloe 140 SE, Chloe 280 SE ; Prism ; Timex TS 2068 ; Amstrad CPC 464. ZEsarUX is Open-Source and runs on Windows, Mac OS X and Linux.
ZEsarUX Features:
* Runs on any Unix system and Windows: tested on Linux x86, Linux x86_64, Linux Raspbian, Mac OS X, Windows native, Windows + Cygwin
Emulates:
* Science of Cambridge MK14
* Sinclair ZX80
* Sinclair ZX81
* Spectrum models: 16k, 48k (English and Spanish), Inves Spectrum +, Spectrum 128k (English and Spanish), Spectrum +2 (English, Spanish and French), Spectrum +2A (English and Spanish), Spectrum +3 (English and Spanish), Microdigital TK90X (Portuguese and Spanish), TK95
* Sinclair QL
* Cambridge Z88
* Timex TS 2068
* Sam Coupe
Pentagon
* Chloe 140 SE, 280 SE
Chrome
Prism
ZX-Uno
* ZX-Evolution BaseConf
* ZX-Evolution TS-Conf
* TBBlue/ZX Spectrum Next
* Jupiter Ace
* Amstrad CPC 464
* Is the only emulator for machines: ZX-Uno, Chloe 140/280, Prism, TBBlue and Chrome
* Almost perfect emulation of timing of all Spectrum machines
* Supports undocumented Z80 flags, features, and MEMPTR register
* Supports idle bus port, contended memory, ULA early/late timings
* Supports Motorola CPU 68008 (Sinclair QL)
* Supports SC/MP CPU - INS8060 (MK14)
* Supports Pentagon timing
* Supports perfect ZX Spectrum 16k/48k colour palette
* Supports ULAplus: Standard 64 colour palette, linear modes with 16 colours per pixel: Radastan Mode: 128x96, ZEsarUX modes: 256x96, 128x192, 256x192
* Supports Chroma81 ZX81 Colour mode
* Supports Spectra Video Modes
* Supports Timex Video modes (Mode 0 standard, 1 dual screen, 2 hires colour 8x1, 6 512x192 monochrome)
* Supports All Video modes from Prism machine
* Supports ZGX Sprite Chip
* Supports snow effect on Spectrum models
* Supports interlaced, scanlines and Gigascreen effects
* Supports hi-res modes on ZX Spectrum (rainbow effects and others) and ZX80/ZX81 (UDG, CHR$128, WRX, HRG and some other hi-res modes)
* Supports reducing the screen to 192x144 (0.75 scale)
* Can be used with joystick and environments without keyboard, like Raspiboy / Retropie
* Emulates all the oddities of the Inves Spectrum +: 64 KB RAM, RAM initialization with FF00H pattern, OUT ula AND RAM, EAR and MIC XOR, no contended memory, snow in border, colour ula delay, interrupt starts at end of top border (not at the beginning of the border), corrupt memory on every interrupt, no idle bus
* Uses Video drivers: X-Windows, SDL, Cocoa (Mac OS X), Framebuffer, ncurses, aalib, cacalib, stdout(console), simpletext(console)
* Uses Audio Drivers: PulseAudio, Alsa, SDL, DSP(OSS), CoreAudio (Mac OS X).
* Supports dumping audio & video to file
* Supports real tape loading of file formats: RWA, SMP, WAV, TZX, CDT, TAP, P, O. It handles loading of turbo load tapes or any type of tape loading for standard/non standard loading routines
* Handles binary tape format files (TAP, TZX, O, P, CDT) on standard BASIC ROM routines for ZX Spectrum, ZX80, ZX81, Jupiter Ace
* Handles real audio loading (RWA, SMP, WAV) on standard BASIC ROM routines for ZX Spectrum, ZX80, ZX81, Amstrad CPC, Jupiter Ace
* Simulates real tape loading on standard BASIC ROM routines for ZX Spectrum, ZX80, ZX81
* Handles snapshot format: ZSF, ZX, Z80, SP, SPG, SNA (loading only), P, O, Z81 (loading only), ACE
* Handles RZX playback
* Emulates Multiface One, 128 and Three
* Handles DCK Timex dock cartridges
* Emulates +3 Disk
* Emulates Betadisk/TR-DOS
* Emulates ZX Spectrum MMC Interfaces: ZXMMC, DivMMC
* Emulates ZX Spectrum IDE Interface: DivIDE, 8-bit simple
* Emulates Sam Coupe IDE Interface: Atom Lite
* Emulates ZXPand MMC Interface on ZX80 and ZX81
* Emulates ZX Dandanator! Mini
* Emulates Speccy Superupgrade
* Emulates Kartusho
* Handles RAM, EPROM, Intel Flash and Hybrid (RAM+EPROM) cards on Z88
* Handles compressed formats zip, tar, rar, gz through external utilities
* Supports AY Chip, Turbosound (2 AY Channels), 3 AY Channels, different DAC: Specdrum, Covox
* Supports Quicksilva, ZON-X81, and VSYNC-based sound on ZX80/81
* Supports Speaker and Soundbox sound on Jupiter Ace
* Experimental simulation of the Sam Coupe Audio Chip (SAA1099)
* Supports RAM packs on ZX80/81 up to 56 KB
* Supports RAM packs on Jupiter Ace up to 35 KB
* Joystick emulation with real joystick (on Linux) and keyboard cursors: Kempston, Sinclair 1&2, Cursor Joystick, Cursor & Shift, OPQA, Fuller, Zebra, Mikro-Gen, ZXPand. Autofire function also
* On Screen keyboard useful when playing with joystick
* Emulates Spectrum keyboard ghosting error feature
* ZX Spectrum Recreated keyboard support
* Supports native turbo modes on ZX-Uno, Chloe, Prism and TBBlue and manual for other machines
* ZX Printer emulation
* Lightgun emulation: Almost perfect emulation of Gunstick from MHT Ingenieros S.L and experimental emulation of Magnum Light Phaser
* Kempston mouse emulation
* Supports Input spool text file to simulate keyboard press
* Supports reading Pokes from .POK files
* Supports playing .AY sound files
* Supports ZEsarUX remote command protocol (ZRCP). You can do enhanced debugging on ZEsarUX by using a telnet client.
* Can use a reduced Spectrum core, with some features disables, useful on slow devices, like Raspberry Pi 1/Zero
* Powerful debug features: Registers, Dissassemble, Conditional Breakpoints using text expressions, Watches, Step-to-step, Step-over, Runto, Show TV electron position, Load source code, Hexadecimal Dump, View Sprites, Find byte (useful to find POKEs), CPU Transaction log, View BASIC, verbose messages on console
* Accessibility support: Print char traps allows to capture generated text from almost any program or game, using standard ROM calls (RST 10H) or even non standard print character rutines. Can send generated text from a game to a text-to-speech program. It's ready for text to speech support for blind or visually impaired people. Menu emulator can be also read by a text-to-speech program.
* Simulates upper RAM memory refresh on Spectrum 48Kb, losing its contents when changing R register very quickly
* Supports command line settings, configuration file settings and per-game configuration settings
* Other features: Visualmem menu, CPU Statistics
* Includes three easter eggs: Can you find them?
ZEsarUX changelog:
Improved menu environment:
-Added new menu window type: ZX Vision. GUI Windows can be moved, resized, scrolled, minimized, closed, and change the focus to the background
-Windows can be scrolled using mouse wheel
-Warning and Error window messages now show an animation
-Added first-aid help windows
Added Z80 assembler
Added setting to specify configuration file
Added key to save text windows contents to a file
Added setting to send a final space after every word in the osd adventure keyboard
Added Dandanator CPC emulation
Added machine Amstrad CPC 4128
Added CPC machines support to ZSF snapshots
Added tape to wav converter (tap, tzx, o, p to wav)
Added text driver (curses, stdout, simpletext) for Chloe 80x24 mode
Improved Debugger:
-Now you can disassemble on the Step-to-step mode from the Debug cpu menu
-Now you can assemble from the Debug cpu menu
-Added Chloe memory Zone
Improved ZRCP:
-commands smartload and snapshot-load are more intelligent now
-running in verbose or limit mode, or cpu-step command, can now update the display inmediately (having real video setting on)
-added commands: assemble, get-cpu-frequency, get-cpu-turbo-speed, get-tstates, get-tstates-partial, load-binary, reset-tstates-partial
Improved sprite viewer:
-you can view sprites up to 512x512
-you can export sprites to C source code file
Improved file selector:
-now it remembers the last files used
-Windows: now you can use up to 20000 files in the same directory
-added drive selector (press shift-d). On Windows, allows you to change drive unit. On Linux and Mac, changes to /media or /Volumes folder
Improved disassemble window:
-now you can export the disassemble to text file
-you can now see the full opcode when debugging Sinclair QL
-you can now show/hide hexadecimal dump of every opcode
Improved hexadecimal editor:
-now showing subzones information
Improved audio: silence detector is disabled by default. That should fix some Windows audio problems. Check Settings->Audio->Silence detector if you have configuration autosaving enabled
Improved vu-meters: high volumes are shown in red
Improved MMC emulation: allow non-standard mmc file sizes
Improved compiled Mac version: default version is faster than before (uses O2 optimization)
Fixed visual glitches in some menus when Pentagon machine and real video, or when enabling interlaced: audio wave, visualmem, ay piano, wave piano, view sprites
Fixed triggering "opcode" condition breakpoint
Fixed emulating Inves interrupt bug
Fixed segmentation fault when showing electron on debug
Changes in TBBlue emulation:
-Added Tiles video mode
-Added "reveal" setting to view which pixels are used by a layer
-Added setting to change machine id
-Improved CPU usage:
--Use 4% less cpu time (in my machine) when only ULA and/or Tiles enabled
--Use 1% less cpu time (in my machine) when all layers enabled
-Improved display emulation: now is twice bigger
-Fixed Timex hi-res mode 512x192
-Fixed autoload on tbblue (on normal and also fast boot mode)
-Fixed error managing Layer 2 vertical scroll
-Fixed audio bug: sending a sample to the DAC by using Next registers, it wasn't reseting the silence detection counter, so sound would probably be frozen (and repeated again, and again...)
Some other minor bugfixes and improvements
https://github.com/chernandezba/zesarux
http://www.emucr.com/2019/04/zesarux-v72.html
For more information and downloads, click here!
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