May 7th, 2018, 21:29 Posted By: wraggster
Heres a new rom tool released:
A new tool developed that will be more like the real Swiss Army Knife - a toolbox in one package, easy to use, does few things but do them with precision!The toolbox will is focusing on ripping of visuals from different ROM - Sprites, Graphics, Palettes, Tiles, … but not casual ripping rather - finding, documenting, exporting and importing.
- [*=left]Mapping of graphics
[*=left]Naming of graphic objects
[*=left]Saving all findings as a document/project for easy reuse
[*=left]Multiple BPP format
[*=left]Multiple compression formats
[*=left]Exporting of graphic objects in PNG
[*=left]easy to manipulate attributes to find out desired graphic (Width, Height, Offset)
[*=left]customizable palette for displaying a graphic with the correct colors
- [*=left]Many, many BPP formats and constantly increasing. 1/2/3/4/8 BPP in the specific for SNES interwoven bit-planes format. Mode 7 specific format. Even normal bitmap format that every contemporary PC uses. GBA formats. The list may increase on request from users.
[*=left]Different compression methods. Currently implemented are Final Fantasy V/VI and Chrono Trigger compression methods for SNES. Popular GBA LZ77 with tag 10 (aka LZ77-10)
[*=left]Flexible palette manipulation. Options to read it from ROM address, from ZSNES save-state file, manipulating individual entries, fast access to predefined monochrome palettes.
[*=left]Maximum precision in interpolating ROM’s colors to contemporary hardware. For example many tools even editors (like YY-CHR) loose precision in color mapping. For example pure White 31,31,31 is usually mapped to 248, 248, 248. This tool will map it to 255,255,255.
For more information and downloads, click here!
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