[Daniel] wrote in to tell us about his PIP-Boy 2000 prototype. While most PIP-Boy remakes we’ve seen tend to be focusing more on the aesthetic side, like a prop, [Daniel] is attempting to make a functional one. He has included a GPS sensor, RFID reader, and radiation detector in his build but did choose to stick with the familiar PIP-Boy visual theme in the menus. He has a very long way to go if he wants it to do everything the PIP-Boy from Fallout did, but his list of semi-functional features is growing steadily.
Currently there are the basic functions of:
automapping and waypoint navigation
external PC interface
inventory status and item recognition (using RFID)
player experience (adds experience as you go to new locations)
ambient radiation
screensaver
Let us know when you get that sucker to stop time [Daniel]